Nym HiddenMoon
Male, Moon Elf, Rogue2/wizard 1
Deity Hanali Celanil
Chaotic Good
Str: 10 (+0)
Dex: 18 (+4)
Con: 12 (+1)
Int: 16 (+3)
Wis: 12 (+1)
Cha: 8 (-1)
HP: 15 (6+3+3+3x1)
AC: AC 14, Touch 14, Flat 10
Init: +4
BAB: +1
Grap: +2
Speed 30 ft. (base 30, light load)
Fort: +3 (+0 base, +1 ability, +1 Magic, +1 Misc.)
Ref: +8 (+3 base, +0 ability, +1 Magic, +0 Misc.)
Will: +5 (+2 base, +1 ability, +1 Magic, +1 Misc.)
+2 save against Enchantement, +1 save against Energy drain and death effect
+6 or +4/+4 Melee, MW Daggers, 1d4, 19-20 x2
+6 or +4/+4 throw MW Dagger 1d4, 19-20 x2
Appearance
Size: Medium
Height: 5',4” tall
Weight: 125 lbs
Age: 115 years
Hair: Black, Shaved
Eyes: Green
Skin: light
Languages: Chondathan, Elven, Auran, Sylvan, Illuskan
Skills
Balance +11(5 rank+4dex+2syn)
Concentration +3(2ranks+1 con)
Decipher script +4 (1 rank+3int)
Disable device +8/+10* (5 ranks+3 int)
Hide +9 (5 ranks+4dex)
Jump +7 (5 ranks+2 syn)
Knowledge Arcana +4(1 rank+3 int)
Knowledge Local +8 (1 rank+3int)
Listen +8/+10** (5 rank+1wis+2elf)
Move Silently +9/+12** (5 rank+4dex)
Open Lock +9/+11* (5rank+4dex)
Spellcraft +4 (1rank+3int)
Spot +8/+10** (5 ranks+1wis+2 elf)
Tumble +11(5ranks+4dex+2syn)
Search +10 (5ranks+3int+2elf)
*with MW thieves tools
**with Familiar
Feats
Regional Feat
Strong Soul
two weapon combat (1st level)
Weapon Finesse(3rd)
Scribe scroll (1st level Wizard)
[Racial Abilities
-Low light vision
-+2 spot, listen, search
-Imunity to sleep and +2 save against Enchantments
-Racial weapon profiencies
-ability to detect secret doors.
[Class Ability
-trap finding
-sneak attack +1d6
-evasion
-Generalist Wizardry (1st level elven sub level)
-Summon Familiar
-Spell casting 4/2 none studied yet
Appearance
Personality
Background
Equipment:
2 mw dagger 604
2 dagger 4
Traveller's outfit
MW thieves tool 100
wand of mage armor (50 charges)750
Cloack of resistance +1 1000
Familiar 100
Cure Light wound potion 50
92gp
Spell book. Contains all 0th level spell
1st level: Instant Search (CAdv), critical strike (CAdv), Expeditious retreat, Reduce person, Guided Shot (CAdv), Unseen servant, Grease
Coins- Xpp, Xgp, Xsp, Xcp (wt)
Total weight carried – lbs (Light Load)
Familiar
CAT Tyvus
Tiny Animal
Hit Dice: 3hd (7 hp)
Initiative: +2
Speed: 30 ft. (6 squares)
Armor Class: 15 (+2 size, +2 Dex+1 familiar), touch 14, flat-footed 13
Base Attack/Grapple: +1/–11
Attack: Claw +5 melee (1d2–4)
Full Attack: 2 claws +5 melee (1d2–4) and bite +0 melee (1d3–4)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: —
Special Qualities: Low-light vision, scent,alertness, improved evasion, share spells, empathic link
Saves: Fort +2, Ref +5, Will +3
Abilities: Str 3, Dex 15, Con 10, Int 6, Wis 12, Cha 7
Skills: Balance +10, Climb +6, Hide +14*, Jump +10, Listen +3, Move Silently +6, Spot +3
Balance +15(5 rank+2dex+8racial)
Climb +6(6 ranks+2dex)
Concentration +2(2ranks)
Decipher script -1 (1 rank-2int)
Disable device +3 (5 ranks-2 int)
Hide +15 (5 ranks+2dex+8racial)
Jump +17 (5 ranks+2dex+2 syn+8racial)
Knowledge Arcana -1(1 rank-2 int)
Knowledge Local -1 (1 rank-2int)
Listen +5 (5 rank)
Move Silently +11 (5 rank+2dex+4racial)
Open Lock +7 (5rank+2dex)
Spellcraft -1 (1rank-2int)
Spot +5 (5 ranks)
Tumble +9(5ranks+2dex+2syn)
Search +3 (5ranks-2int)
Feats: Weapon Finesse
Environment: Temperate plains
Organization: Domesticated or solitary
Challenge Rating: 1/4
Advancement: —
Level Adjustment: —
The statistics presented here describe a common housecat.
Combat
Cats prefer to sneak up on their prey.
Skills: Cats have a +4 racial bonus on Climb, Hide, and Move Silently checks and a +8 racial bonus on Jump checks. Cats have a +8 racial bonus on Balance checks. They use their Dexterity modifier instead of their Strength modifier for Climb and Jump checks. *In areas of tall grass or heavy undergrowth, the Hide bonus rises to +8.
More to come later