Patlin
Explorer
I'd propose Five Nations for aproval, especially as I would like to play a Knight Phantom. As you can see in the link, Wizards has conveniently posted the class online for reference.
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stonegod said:PrC: Knight Phantom. Arcane Knight who rides phantom steeds. Good for Fighter 1/Wizard 5's.
And yes, I believe we intend to take any RP requirements very seriously. However, this is not intended to say "You can't be this because we say so", but "You actualy have to go through the RP motions". If you need an adventure to seek out the Knights Arcane, then find a DM to do it, preferably before you level, and remember you're welcome to hold off on leveling if you have the XP.
Pyromancer: You have to have 1 level of cleric (or 4 levels of paladin) and 5 levels of wizards (or 6 of sorcerer). It has 5 levels, all but one gain arcane spell level. BTW: If you want to see an example build, you can see the one I did for drogthery's game here.Rystil Arden said:As to the others, does Silver Pyromancer lose any casting levels? Is it for Wizards OR Clerics, or does it require you to multiclass in both Wizard AND Cleric? If a single-classed Wizard or Cleric can add the Paladin's spell list without losing a level of spellcasting, this could be fairly problematic, since the Paladin gets several powerful spells at lower levels than usual to compensate for the fact that they only get up to 4 levels of spells.
Rystil Arden said:It loses out on the first level for casting. :nod: That's exactly the vision I had in my mind for what it would look like if it was balanced, despite having never seen it. Go go Five Nations designers!