I'm A Banana
Potassium-Rich
I fall into this weird category of a reluctant 4e DM and huge Planescape fan who doesn't so much mind a lot of the 4e changes to the planes.
From my perspective, all of 3e and 2e stuff still exists in 4e, and could still be just as important from a "planar" view. No yugloths in the MM is no reason why they can't be out there; a diagram of the planes that isn't the Great Wheel doesn't mean that the Great Wheel model isn't valid. The biggest effect is the reduction of alignment influences, but that actually helps my PS game, since alignment and philosophy interact a little oddly.
I'm excited to run my PS4e game, complete with Eladrin from the Feywild instead of Arborea and the Shadowfell replacing a lot of the Gray Waste and other cosmologies coming right up to 4e's default cosmology and giving them a big smooch (my Bariaur are from an actual nordic cosmology, not some nordic land put into a slot on a wheel).
I'm a giant critic of 4e in many respects, but the planes aren't yet one of them.
Maybe the MotP will send me into fits of fury, but so far, so good.
From my perspective, all of 3e and 2e stuff still exists in 4e, and could still be just as important from a "planar" view. No yugloths in the MM is no reason why they can't be out there; a diagram of the planes that isn't the Great Wheel doesn't mean that the Great Wheel model isn't valid. The biggest effect is the reduction of alignment influences, but that actually helps my PS game, since alignment and philosophy interact a little oddly.
I'm excited to run my PS4e game, complete with Eladrin from the Feywild instead of Arborea and the Shadowfell replacing a lot of the Gray Waste and other cosmologies coming right up to 4e's default cosmology and giving them a big smooch (my Bariaur are from an actual nordic cosmology, not some nordic land put into a slot on a wheel).
I'm a giant critic of 4e in many respects, but the planes aren't yet one of them.
Maybe the MotP will send me into fits of fury, but so far, so good.