[sblock=initiative]
Streamlined how I'm doing Init
* = Current turn
*Redstone, Savior, Sam, Titan.
Commando, Amazon.
Xolotl.
Armour, Golem, Sprite.
[/sblock]
Xolotl's Lightning catches the commando off guard, blasting him backwards off his feet. A trail of smoke rises from his chest, but after a moment he groans and starts to rise. Down, but not quite out.
Armour and Sprite, Drawn by the god's power, combine their efforts to bring him down, the small one jabbing it's dagger up into his side while the large one grabs him in a tight Bear Hug. "Lets see you try that NOW, mageling!"
Oblivious to this, the Golem watches it's opposition back up. It starts to take a step forward but it's leg cracks where it was hit. It's massive form turns then to face Sam, standing behind, and it backhands him hard. Sam ducks underneath, but can feel the force behind the blow.. that thing would be like getting hit by.. well, a tonne of brick!
OOC:
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Xolotl hits commando, but only 1 degree so no extra multi-attack damage. He does fail badly though, and is Staggered.
Armour and Sprite both retaliate on Xolotl, Sprites attack leaves you Bruised and Dazed, and Armour's has you bound (Defenseless, Immobile, Impaired) unless you would like to use a HP to reroll either of those. I've written the scene as you failing, but if you do choose to use an HP, just post yourself 'recovering'.
Golem misses Sam *Originally read a wrong number and thought he smacked you*
It's now the rest of the party's turn. Golem's on his last legs (FIVE Bruises!), and the rest of them look banged up too.
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