Patlin
Explorer
Erekose13 said:How about something like this: "If a player wishes to retire 2 characters within one level of one another, they may create a new character at the level of the highest retiring character."
I'd vote for that.
Erekose13 said:How about something like this: "If a player wishes to retire 2 characters within one level of one another, they may create a new character at the level of the highest retiring character."
I don't like this rule because if I'm retiring a 5th and 4th level character, I shouldn't have to settle for a 5th level character. That's a lot of experience lost. It gets even more absurd at higher levels, and that's when people start getting tired of their characters, I would think. Am I clear on the wording? Because if I am, this doesn't even apply to you, Erekose: Eternity is L4 and Ao'Thuir is L2, not within 1 level of each other.Erekose13 said:"If a player wishes to retire 2 characters within one level of one another, they may create a new character at the level of the highest retiring character."
It's true that the combined XP rule is probably going to be more beneficial in most situations where the player isn't trying to abuse it. For instance, sacrificing a level 4 character using combined XP is guaranteed to let you retire any character up to level 6 (and you'll probably get it to work with 7 or 8) and stay the same level. Heck, with the XP rule at high levels, the new character may actually be higher level than either retired character even after you dock a level.Rae ArdGaoth said:I don't like this rule because if I'm retiring a 5th and 4th level character, I shouldn't have to settle for a 5th level character. That's a lot of experience lost. It gets even more absurd at higher levels, and that's when people start getting tired of their characters, I would think. Am I clear on the wording? Because if I am, this doesn't even apply to you, Erekose: Eternity is L4 and Ao'Thuir is L2, not within 1 level of each other.
Interestingly, two barely-6th-level characters, each with 21,000 XP are retired, bringing the total to 42,000--a 9th-level character. Docking a level leaves an 8th-level character. Hmm, maybe this is too good.Bront said:I like adding the XP, then droping the XP needed for the next level.
2 4th level characters retire, at 10,000 XP each, making for a total of 20,000. That's a 5th level character. Since he needs 6,000 to reach 6th level, he looses that much, so he gets to keep 14,000, or start at 4th level, on the virge of 5th.
The other version of this, is combine both, figure out the level, and then drop 1 level per normal retirement rules plays out like this.
2 4th level characters retire, at 10,000 XP each, making for a total of 20,000. That's a 5th level character. Droping to 4th level, the new character begins at 10,000 XP
At the same time, allowing both to be reitred to start a 6th level character seems... not particularly benificial..Rystil Arden said:Interestingly, two barely-6th-level characters, each with 21,000 XP are retired, bringing the total to 42,000--a 9th-level character. Docking a level leaves an 8th-level character. Hmm, maybe this is too good.