• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

D&D 5E Generic Dungeons / Adventures to include in my Campaign

plancktum

First Post
Hi,

I'm running two D&D 5e campaigns and have a lot of ideas for plots and so on. But I've found out that I'm not that good at detail work.

I know there are many published adventures, campaigns and so on. But most campaigns are not generic enough to just put them into my ongoing campaing. Also it's a lot to buy and read ;)

So, are there any good stand-alone adventures/dungeons out there I can use right out of the box? I want to use them and add stuff which is related to my campaign.

best regards
 

log in or register to remove this ad

Zardnaar

Legend
Lost Mines of Phandelver in the starter set is good for levle 1-5 apart from that nada unless you go 3rd party. I can recommend Quests of Doom from necromancer games for that the PDF is $20 for 12 stand alone adventures.

http://froggodgames.org/5th-edition

From WoTC nothing and the next adventure is another AP type scenario.
 
Last edited:


plancktum

First Post
Yeah. Lost Mines is awesome! I'm Almost done with it and One of my groups :)

Just to specify: What i'm searching for dont have to be written for d&d 5e. i'm just searching for Description, Dungeons and ideas. just Story and so on. i will adjust the encounters for use in d&d5.
 

Zardnaar

Legend
Yeah. Lost Mines is awesome! I'm Almost done with it and One of my groups :)

Just to specify: What i'm searching for dont have to be written for d&d 5e. i'm just searching for Description, Dungeons and ideas. just Story and so on. i will adjust the encounters for use in d&d5.

Ah I have been using the Quests of Doom book. Bad Moon rising is a 5 lvl adventure along with Noble Rot and both ar ein the Quests of Doom book. I plan on finishing Bad Moon RIsing starting in about an hour and then start Noble Rot today.
 

Remove ads

Top