Hi again! I thought I'd take the opportunity to mention that a couple people were asking for a feature that would let them randomize only certain parts of a monster instead of the whole thing... Well, this is already a part of the program. You can set whatever options you want and leave the rest blank, and then click the 'RANDOMIZE REMAINING CHOICES' button down in the lower right side of the screen.If you want to do this a few times in a row, you'll have to reset the form and set the options you want each time before clicking RANDOMIZE REMAINING CHOICES.
You can also uncheck the randomize CR checkbox next to the Random Monster button if you only want it to keep the CR between randomizing monsters.
I hope that helps!
I've also made a custom power. You can add this power to the bottom of the custom_powers.txt file and then go inside the powers_qualities.txt file and add it under 1-point powers. This should demonstrate another lesser known feature of the program that's very useful... being able to define your own powers for monsters.
#Sacrilegious Aura
aura ([cone], DC [10 + HD/2 + chamod])
Sacrilegious Aura (Su)
A [name] constantly exudes an aura of intense evil and negative energy in a 30-foot radius. This miasma of fell energies hinders the channeling of positive energy. Any creature that attempts to summon positive energy in this area—such as through a cleric's channel energy ability, a paladin's lay on hands, or any spell with the healing subtype—must make a concentration check of DC [10 + HD/2 + chamod]. If the character fails, the effect is expended but does not function. The DC is charisma-based.
You can also uncheck the randomize CR checkbox next to the Random Monster button if you only want it to keep the CR between randomizing monsters.
I hope that helps!
I've also made a custom power. You can add this power to the bottom of the custom_powers.txt file and then go inside the powers_qualities.txt file and add it under 1-point powers. This should demonstrate another lesser known feature of the program that's very useful... being able to define your own powers for monsters.
#Sacrilegious Aura
aura ([cone], DC [10 + HD/2 + chamod])
Sacrilegious Aura (Su)
A [name] constantly exudes an aura of intense evil and negative energy in a 30-foot radius. This miasma of fell energies hinders the channeling of positive energy. Any creature that attempts to summon positive energy in this area—such as through a cleric's channel energy ability, a paladin's lay on hands, or any spell with the healing subtype—must make a concentration check of DC [10 + HD/2 + chamod]. If the character fails, the effect is expended but does not function. The DC is charisma-based.