RV? Not so much.
Set in an '80s jungle, there's DEA style drug agents, necromancers, Chinese hopping vampires (one of wich wears a rubber gorilla mask), a scantily clad female ghost - who for no reason rips her top off late in the movie, flashbacks to an irrelivabt love stoey, the Robo hero is dressed in silver painted padded armor, TERRIBLE effects/sound/stunts, inexplicable actions & diologue, and then it ends.
They took several bad movies, mashed them together, & filled in some bits.
I have this on a compilation disc (of other bad sci-fi). The 1st time I saw it I was dead tired & fell asleep about 20m in. It made no sense. I woke up in time to catch the last 15m. It made no sense.
"Ok", I thought, "I did sleep though the middle parts...."
So I watched it all the way through the next night.
It STILL made no @$&* sense! I just saw more of it.
So I shared it with my D&D group.
We now use it as a hazing ritual when new people join our game. If you can sit through this & then give an explanation of what was going on? Your character gets to start at equel lv/power as the rest of us.
That's how bad RV is. God's of Egypt won't come close to it.