hong I've forked the reply to our discussion to another thread
http://www.enworld.org/forum/genera...9-d-d-seminar-d-d-4th-edition-video-game.html
http://www.enworld.org/forum/genera...9-d-d-seminar-d-d-4th-edition-video-game.html
My personal hesitation with many currently published modules is that I prefer a lot of roleplaying challenges, and those seem few and far between. When my Scales of War adventure is getting complimented for being role-playing rich, and it feels combat heavy to me, I know I have a disconnect. I'd love to see more social challenges in what you guys publish.
One area I wish we had done more on with the launch of 4e was conversion. The conversion from 2e to 3e was largely a failure, but it was attempted and it got people to sample the system at a minimum. Even though the the conversion of character etc was wonky it got people to convert none the less. Because we knew it was wonky the last time we didn't attempt it with 3.5 to 4e. By not attempting any sort of 3.5 to 4e conversion we put up an artificial barrier to certain people.
By not attempting the conversion it has the potential to send a message that says "this edition is so different from what has come before that attempting conversion is pointless" - upon typing that it seems so familiar that I think one of the previews may have said something like it, actually - which may instill a perception that it's no longer the same game.
If this means that 700k people came to wizards' website via a link on Penny Arcade, this sounds like a lot, doesn't it? Or is it just me?