And here is Whitlok's stats. I think he is done (besides his background). I too am a newbie to PbP and don't know how to do fancy spoliers and tables so you're just getting him straight up ;-D> Let me know if there are any hassles.
Cheers
Daz
Whitlok ir’Khasamenn
Dwarf Ranger 4/Extreme Explorer 1 (XP 10,000) Alignment: CG
Height: 4'8" Weight: 167lbs. Age: 58
hair: black, blonde streaks eyes: blue skin: dark, dusty
Region of Origin: Mror Holds
Action Points: 9 (d8)
STR 16 +3
DEX 16 +3
CON 13 +1 (+2 racial)
INT 15 +2
WIS 14 +2 (+1 4th level)
CHA 8 –1 (-2 racial)
HP: 36 (8 +
HERE + 5 con)
Init: +3
BAB/Grapple: +4/+7
Speed: 20ft
Urgosh Axe Head (+1): +8 or +6 (fighting two handed) – 1d8+1+3
Urgosh Spiked End: +7 or +5 (fighting two handed) – 1d6+3
Light Cross Bow Shock: +7 – 1d8 + 1d6 (electrical)
Heavy Mace: +7 – 1d8+3
Dagger: +7 1d4+3
+1 vs orcs and goblinoids
ACP: -1 (masterwork)
AC: 18 (+1 chain shirt; +3 Dex)
Touch/Flatfooted: 13/15
+4 dodge vs Giants
Fort: +5 (+2 vs poison)
Ref: +9
Will: +3 (+2 vs spells and spell like abilities and effects)
Skills:
Balance 3 (1 rank, DEX bonus, -1 ACP)
Climb 5 (3 ranks, STR bonus, -1 ACP)
Disable Device 3 (1 rank, INT bonus)
Handle Animal 2 (3 ranks, CHR bonus)
Hide 7 (5 ranks, DEX bonus, -1 ACP)
Jump 6 (4 ranks, STR bonus, -1 ACP)
Knowledge (Dungeoneering) 6 (4 ranks, INT bonus)
Knowledge (Geography) 5 (3 ranks, INT bonus)
Knowledge (Nature) 6 (4 ranks, INT bonus)
Knowledge (History) 3 (1 rank, INT bonus)
Listen 6 (4 ranks, WIS bonus)
Move Silently 7 (5 ranks, DEX bonus, -1 ACP)
Open Lock 4 (1 rank, DEX bonus)
Search 6 (4 ranks, INT bonus)
Spot (4 ranks, WIS bonus)
Survival 9 (7 ranks, WIS bonus)
Swim 6 (3 ranks, STR bonus)
Tumble 4 (2 ranks, DEX bonus, -1 ACP)
Use Magic Device 1 (2 ranks, CHR bonus)
Use Rope 6 (3 ranks, DEX bonus)
+2 racial check on appraise and craft for metal or stone items
+2 racial bonus to search stone
Languages: Common, Dwarf, Undercommon, Orc.
Feats:
Aberrant Dragonmark – Pass Without Trace
Action Boost
Endurance (class ability)
Two Weapon Fighting (Combat Style class ability)
Abilities:
Racial
Darkvision 60’
Stonecunning
Weapon Famililarity (Dwarf War Axe and Urgosh)
Stability
Ranger
Favoured Enemy – Aurum
Track
Wild Empathy
Combat Style (noted under feats)
Endurance (noted under feats)
Animal Companion – badger
Extreme Explorer
Additional Action Points
Trap Sense +1
Deity: Balinor
Spells: (1 1st bonus spell)
1-lvl spells (DC13)
Speak with Animals
Items:
Chain Shirt +1 (1250gp)
Urgosh +1 (Axe head) (2650gp)
Hewards Handy Havesack (2000gp)
Light Crossbow Shock (2335gp)
4 Potions Cure Light Wounds (200gp)
Potion Jump (50gp)
Potion Mage Armour (50gp)
Dagger
Heavy Mace
40 Crossbow Bolts
Hewards Handy Havesack (5 lbs)
Centre Pocket (80lbs)
Winter Blanket
Grappling Hook
Bullseye Lantern
Miners Pick
50’ Silk Rope
Shovel
Tent
Bedroll
Crowbar
Hammer
7 Days Iron Rations
2 Waterskins
Right Pocket (15 lbs – 5 remaining)
Cold Weather Outfit
Explorers Outfit
Identification Papers, with Portrait
Left Pocket (12 lbs – 8 remaining)
5 Candles
3 Map Cases
3 Fishhooks
2 Empty Flasks
Flint and Steel
Small Steel Mirror
Clay Tankard
Sewing Needle
Whetstone
Climbers Kit
Total wt: 59 lbs.
Monies: 30gp
DIGGA
Badger (small animal)
HD: 1d8+2 (do you want to roll this or can he have max?)
Init: +3
Spd: 30' (6 squares); Burrow 10' (2 squares)
AC: 15 (+1 size, +3 dex, +1 natural), touch 14, flat-footed 12
BAB/Grapple: +0/-5
Attack: Claw +4 melee (1d2-1)
Full Attack: 2 claws +4 melle (1d2-1) and bite -1 melee (1d3-1)
Space/Reach: 5'/5'
Special Attacks: Rage
Special Qualities: Low-Light Vision, Scent, Link, Share Spell
Saves: Fort +4, Ref +5, Will +1
Abilities: Str 8, Dex 17, con 15, Int 2, Wis 12, Cha 6
Skills: Escape Artist +7, Listen +3, Spot +3
Feats: rack, Weapon Finesse
Tricks: Guard
Digga is an old badger, his fur has largely turned white and is quite long and shaggy compared to the normal badger. He is lazy and likes to eat and sleep. He is faithful though and respects Whitlok. They work well together although Whitlok is afraid that Digga is reaching the end of hid life, he seems to be sleeping more and disappearing for stretches at a time.