YourSwordIsMine
First Post
This is my possible secondary character for an upcoming game. Dwarf Paladin of Moradin. He's a DPS paladin with Dwarven Weapon Training and using a Mordenkrad.
Question about the Mordenkrad. Its 2-handed, +2, 2d6, Brutal 1. So because of the Brutal 1 the damage variance is 4-12?
Any suggestions for improvement and advancement would be appreciated. Thanks!
(skills are done differently due to Houserules being used in the campaign)
====== Created Using Wizards of the Coast D&D Character Builder ======
Cradik Brightkiln, level 1
Dwarf, Paladin
Build: Ardent Paladin
Background: Geography - Mountains (+2 to Dungeoneering)
FINAL ABILITY SCORES
Str 18, Con 15, Dex 10, Int 10, Wis 15, Cha 8.
STARTING ABILITY SCORES
Str 18, Con 13, Dex 10, Int 10, Wis 13, Cha 8.
AC: 18 Fort: 15 Reflex: 11 Will: 13
HP: 30 Surges: 12 Surge Value: 7
TRAINED SKILLS
Religion +5, Endurance +7, Insight +7, Dungeoneering +11
UNTRAINED SKILLS
Acrobatics -2, Arcana, Bluff -1, Diplomacy -1, Heal +2, History, Intimidate -1, Nature +2, Perception +2, Stealth -2, Streetwise -1, Thievery -2, Athletics +2
FEATS
Level 1: Dwarven Weapon Training
POWERS
Lay on Hands: Ardent Vow
Paladin at-will 1: Holy Strike
Paladin at-will 1: Ardent Strike
Paladin encounter 1: Heedless Fury
Paladin daily 1: Blood of the Mighty
ITEMS
Adventurer's Kit, Plate Armor, Mordenkrad
============
Question about the Mordenkrad. Its 2-handed, +2, 2d6, Brutal 1. So because of the Brutal 1 the damage variance is 4-12?
Any suggestions for improvement and advancement would be appreciated. Thanks!
(skills are done differently due to Houserules being used in the campaign)
====== Created Using Wizards of the Coast D&D Character Builder ======
Cradik Brightkiln, level 1
Dwarf, Paladin
Build: Ardent Paladin
Background: Geography - Mountains (+2 to Dungeoneering)
FINAL ABILITY SCORES
Str 18, Con 15, Dex 10, Int 10, Wis 15, Cha 8.
STARTING ABILITY SCORES
Str 18, Con 13, Dex 10, Int 10, Wis 13, Cha 8.
AC: 18 Fort: 15 Reflex: 11 Will: 13
HP: 30 Surges: 12 Surge Value: 7
TRAINED SKILLS
Religion +5, Endurance +7, Insight +7, Dungeoneering +11
UNTRAINED SKILLS
Acrobatics -2, Arcana, Bluff -1, Diplomacy -1, Heal +2, History, Intimidate -1, Nature +2, Perception +2, Stealth -2, Streetwise -1, Thievery -2, Athletics +2
FEATS
Level 1: Dwarven Weapon Training
POWERS
Lay on Hands: Ardent Vow
Paladin at-will 1: Holy Strike
Paladin at-will 1: Ardent Strike
Paladin encounter 1: Heedless Fury
Paladin daily 1: Blood of the Mighty
ITEMS
Adventurer's Kit, Plate Armor, Mordenkrad
============