Strong Guy
Here's my character!
[sblock]STRONG GUY
Real Name: Guido Carasella
Public ID
Gender: Male
Age: 30
Height: 7'0"
Weight: 750 lbs
Hair: White
Eyes: Blue
PL: 10 (150 pp)
Hero Points: 1
ABILITIES
STR: 26 (+8/+3) DEX: 12 (+1) CON: 21 (+5/+3) INT: 12 (+1) WIS: 10 (0) CHA: 16 (+3)
SKILLS
Bluff 5 (+8), Climb 2 (+10), Diplomacy 4 (+7), Disguise (+3), Drive 2 (+3), Escape Artist (+1), Gather Info 2 (+5), Handle Animal (+3), Intimidate 9 (+12), Investigate 4 (+5), Current Event 2 (+3), Popular Culture 2 (+3), Notice 4 (+4), Comedy 6 (+9), Acting 5 (+8), Profession 4 (+4), Search (+1), Sense Motive 5 (+5), Stealth (+1), Swim (+8)
FEATS
All-out Attack: Reduce defense bonus to increase attack bonus
Chokehold: Cause an opponent you are grappling to suffocate
Fast Overrun: Make multiple overrun attempts in a round Improved Grab: Grapple as a free action after a successful attack
Improved Pin: -4 penalty on grappling checks against you
Power Attack: Reduce attack bonus to increase damage bonus
Takedown Attack (2): Gain addtl melee attack & 5 ft step when you drop an opponent
Diehard: Automatically stabilize when dying
Endurance (1): +4 bonus on checks requiring endurance or stamina
Interpose: Trade places with an adjacent ally subject to attack
Contacts: Make a Gather Information check in one minute
Attack Focus (3): Attack Focus: +3 to Melee combat
Improved Throw: Opponent uses lesser of Str or Dex against trip attacks
POWERS
Absorption (Physical to Str) Flaw: Side Effect (Must 'use' power within 90 seconds or take damage -1)
Enhanced Ability: Strength +10 [10],
Enhanced Ability: Constitution +5 [5]
Immovable [3]
Protection (Extra: Impervious) [8]
Super-Strength [7]
--Power Feat: Groundstrike [1]
Growth (Flaw: Permanent) [1]
Density (Flaw: Permanent) [1]
COMBAT
Attack 8 [Unarmed +8 (Bruise)]
Defense 17 (13 flat-footed)
Init 3
SAVES
Toughness 13 (13 flat-footed)
Fortitude 10
Reflex 3
Will 4
TRADE-OFFS
Max Attack -2, Max DC +2
Max Defense -3, Max Toughness +3
Abilities 17 + Skills 14 (56 ranks) + Feats 16 + Powers 66 + Combat 26 + Saves 11 – Drawbacks 0 = 150 / 150
Notes: Strong Guy's normal damage is +8, but his cap is +12 due to trade-offs. He won't reach that unless he starts to absorb kinetic damage.[/sblock]