...4e is the only form of D&D with codified noncombat conflict resolution that integrates PC build rules with the resolution mechanics to seamlessly produce dramatic rising action, falling action and denouement for every high fantasy trope out there (assuming sincere, creative players and deft GMing of course)!
Could you elaborate on this, please? I've done a read-through of the rules and I'm not sure where this comes from -- not that I doubt that it works this way for you! Which pieces of the design bring this out in your game?