Caliburn101
Explorer
So, like, "they cannot help but be informed by information that their character does not have" doesn't imply that information is either that possessed by the player *or* the character? Why can't a piece of information be known by both and acted on accordingly? Your analogy left me with the impression this is not the case.
Just to clarify my position using your conversation as a contrast. I am talking about metagaming as when rules knowledge is used by a player to advantage a character who doesn't have it; I am not saying all character actions have to be 'medieval/fantasy' simulationist or they are metagaming - which appears to be what you're saying, which is, frankly, many steps too far...