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Guest 6801328
Guest
Okay, but you just said we should enjoy playing with people that lie because we enjoyed the lie just fine before we knew it was a lie. I might just have to disagree.
/sigh
No, I didn't. (And I think you know that, but I'm going to treat your comment as if it weren't intentionally disingenuous.)
It's called a 'thought experiment'.
The thing we are discussing in this thread is the situation where everybody knows the secret, and everybody else knows that everybody knows, even if their characters do not. The question is: is there anything wrong with having their character solve it? No lying involved; just different interpretations of roleplaying.
What I tried to demonstrate with the thought experiment was to show that if 'metagaming' of this sort bothers us, we're really taking offense at the internal thoughts of the players, not the actions of the characters.