TerraDave said:Grothmag
I think thats the point: WoD style + D20 mechanics + D&Desque play.
Moving away from the intrusion area will accomplish that.Gothmog said:If I ever use this book, I'll redesign the world to be more subtle and dark, and less over-the-top.
Gothmog said:What was disappointing to me personally about this product was a lack of logic and internal consistency, as well as the fact that it was yet again another D&D hack-n-slash when it could have been a lot more. It also lacks the WoD style- if anything its somewhat of a dumbed-down WoD (understandable since its in one book and MUCH more combat oriented that normal WoD), and nowhere near as subtle, dark, or thought-provoking. If I ever use this book, I'll redesign the world to be more subtle and dark, and less over-the-top.
Alisair Longreach said:I don't really know how closely the McWoD spell system resembles oWoD or nWoD spell systems but I think it is more granular and less freeform than the original systems.
Oh, and is there chance for multiclassing (Samuel Haight)?
Gothmog said:It also lacks the WoD style- if anything its somewhat of a dumbed-down WoD (understandable since its in one book and MUCH more combat oriented that normal WoD), and nowhere near as subtle, dark, or thought-provoking. If I ever use this book, I'll redesign the world to be more subtle and dark, and less over-the-top.
Relique du Madde said:Are their any rules listed on how you could create other species of were-creature besides for Werewolves?