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Pathfinder 1E [IC] Paths of Legend: Resurrection

perrinmiller

Adventurer
Donall Harkness, Human Ranger

BardAvatar1_zps91b65909.jpg

Donall had not fallen asleep yet and was still wearing his light armor. After being attacked in the tavern earlier, he was not about to sleep in a public area without it. So it would only take a moment to get to his feet and gather his weapons.

“What happened and why didn’t he just come back with you? Or is he surrounded.” He had his doubts that Kowl would hold out very long if he was expecting the short-legged halfling to bring help.

“Who is doing the attacking?”

[sblock=Mini Stats]Character Sheet
Initiative: +5 Perception: +5
AC: 17 (14 flat-footed, 13 Touch)
HP: 12 Current: 12
CMB: +5 CMD: 18(15ff) Fort: +3 Reflex: +5 Will: +1
Current Conditions in Effect: Quick Draw, Power Attack (-1 Att/+3 Dmg)

Current Weapon in Hand: None
Chakrams: 5/5 Remaining[/sblock]
 

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JustinCase

the magical equivalent to the number zero
"Zombies!" Peregrin gasped. "They were everywhere. Kowl held them off so I could get help. We must hurry, there were so many I don't know how long he will last!"

Fatigue was nearly overwhelming the halfling, but he stubbornly kept going. He could not leave the dwarf to his demise!
 

Shayuri

First Post
Annika started awake at the noise and sat up, clutching her blanket to herself.

"Who's a what?" The fog of sleep cleared quickly though, and she remembered. The dwarf, of course. The one going to bury that assassin.

"Zombies...were they just there waiting?" she muttered as she got her armor on and gathered her gear. "Summoned on the spot? What happened?"
 

Voda Vosa

First Post
The small ratkin was deeply asleep when the halfling busted in screaming. Needless to say, instinct of survival kicked in and he banished in a blink, hiding behind a table. As he realized what was going on, he quickly started gathering a few bottles, and some other trinkets, while suspiciously eyeing the stone the halfling was holding.

Chkikn has +10 on both arcana and nature knowledge, plus a +9 on perception, what can he gather fro the stone?
 

perrinmiller

Adventurer
Donall Harkness, Human Ranger

BardAvatar1_zps91b65909.jpg

Donall was fast at drawing weapons and left his hands free as they were ready to rush out and aid Kowl.

“Gah, the dead rising from the graves! We better get moving!” The freebooter headed to the door and outside with the others.

He was not overly familiar with undead. “Anyone know how best to fight zombies?”

[sblock=Mini Stats]Character Sheet
Initiative: +5 Perception: +5
AC: 17 (14 flat-footed, 13 Touch)
HP: 12 Current: 12
CMB: +5 CMD: 18(15ff) Fort: +3 Reflex: +5 Will: +1
Current Conditions in Effect: Quick Draw, Power Attack (-1 Att/+3 Dmg)

Current Weapon in Hand: None
Chakrams: 5/5 Remaining[/sblock]
 


JustinCase

the magical equivalent to the number zero
"The zombies rose up when we entered the graveyard," Peregrin responds, "Possibly because we brought the grey dwarf corpse. I suspect this stone has something to do with it."

The halfling waves the stone about before continuing, "But we need to hurry! Kowl's needing us!" With that, the monk rushes off in the direction of the cemetary, occasionally looking back to check if the others are following.
 

Voda Vosa

First Post
"Chopping heads off works. With zombies and most other things." The ratkin says, although he clearly would have some other things more specific to add once he can take a look at the monsters.
 

perrinmiller

Adventurer
Donall Harkness, Human Ranger

BardAvatar1_zps91b65909.jpg

Donall had no fire and was not going to try using a torch unless absolutely necessary.

“Well, I will just have to hope my heavy blade is good enough. It is useful for lopping off head.”

“Let’s run!”


[sblock=Mini Stats]Character Sheet
Initiative: +5 Perception: +5
AC: 17 (14 flat-footed, 13 Touch)
HP: 12 Current: 12
CMB: +5 CMD: 18(15ff) Fort: +3 Reflex: +5 Will: +1
Current Conditions in Effect: Quick Draw, Power Attack (-1 Att/+3 Dmg)

Current Weapon in Hand: None
Chakrams: 5/5 Remaining[/sblock]
 

KirayaTiDrekan

Adventurer
The group arrives at the graveyard to see a nightmarish scene. Most of the graves have been dug up from the inside. There are several bodies hacked to bits but still twitching. However, there are far few bodies than there are graves and Kowl and the body of the female duergar are missing.
 

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