Near Maran
Night
Round 0
“Welcome, Shayuri,” Morgrym greeted, and then belched. “Wot’s this ‘bout gettin’ away? Seems the fun jus’ started.”
When Shayuri lowered her hood, Morgrym grunted. “Well, lassie, dunnae why ye’re ‘idin’. Ye’re nae full-bearded dwarven ‘ottie, but ye’d dae in a pinch.” He let out a loud fart.
Morgrym looks over as Arvana rejoins them. “Ye all roight, lass?” he asked. “I’m a wee bit banged up, but I c’n gae on. I go’ one ‘ealin’ spell available.”
Morgrym looked out to the north, toward the battle still raging. He was loathe to leave his fellow dwarves still fighting, but the rest of the party was quickly abandoning the field. He growled a bit, feeling the dagger beneath his armor, annoyed at the responsibility of keeping the damn thing safe. He turned to follow the others.
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Move:
Action:
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[sblock=Ministats]
HP: 22/39 NL: 0
AC: 17 FF: 11 T: 16 (+4 vs Giants)
CMD: 15 (+2 vs bull rush, trip)
Fort: 7 Ref: 2 Will: 7 (+2 vs poisons, spells, SLA)
Armed: MW Cold Iron Battleaxe
Ammunition: 9/10 bullets
Storm Burst 6/7/day
Conditions: Barkskin: +2 AC (288/300r); Entangle (21/30r)
Spells Prepared
0: Create Water, Detect Magic, Light, Stabilize
1. Obscuring Mist (Domain), Cure Light Wounds, Produce Flame, Entangle*, [Summon Nature’s Ally 1 (Spontaneous)]
2: Fog Cloud (Domain), Barkskin*, Flaming Sphere*, [Summon Nature’s Ally II (Spontaneous)]
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