Maighan hesitates; it makes no sense. Why would they set their own windcatcher alight to try to attack someone else? But when arrows start coming in as they approach, questions become academic. Then the question was...why were they still going TOWARDS the other ship? Surely the sane thing to do now was simply leave. They couldn't catch them...not with their windcatcher out of commission.
Was everything in the world outside ruled by madness?
The fog made it hard to see what to do momentarily, but as it thinned she saw an opening. They were coming across only on one bridge. A tactical error.
Maighan put her bow aside and took up her staff, topped with its totem. She planted it against the planks of the deck and reached her will through it, into the old wood. In the secret language of spirits and druids she whispered...reminded them of warm days, of sunlight on their leaves, and sap flowing through its grain. Once you lived, she said...remember.
The wood of the ship deck and the plank bridge the boarding party was using began to writhe; to undulate. Branches sprouted and twined, and curved up and around to begin tangling the legs of the boarders and those behind them still waiting to come across.
(Casting Entangle centered on a point where it hits the boarders and the area behind them (ie not any allies and as little of our own ship as is possible). DC is 15.)
Init: [roll0]