IG's Legend of The Ripper [OOC]

Schmoe

Adventurer
This sounds like a fun game! I've been wanting to try a PbP, but haven't been able to get in one yet, so I guess I qualify as "new to PbP."

Ludimar walked down the dark alley lost in thought, absently picking his way over crates and forgotten refuse. His most recent application for the post of Royal Investigator had been denied, and he was angry. After months spent honing his skills as a detective, the sods still wouldn't let him in simply because he was the bastard son of a prostitute.

"They'll see," he whispered to himself, and pulled his cloak tighter around him. The drizzle was cold, but Ludimar ignored it. If the fools at the Royal Department of Criminal Investigation couldn't track down the Ripper, maybe he could. Then maybe they would see that they were wrong to turn him away. He'd like that. He thought smugly of the embarrassed looks they would have when they realized that he had tracked down the killer and brought him to justice.

First things first, though, he had to apprehend the Ripper. He stepped lightly over a crate of rotten apples into Millers Court, where another Ripper had terrorized the city a hundred years ago. Gritting his teeth, he began to look for the ghost of Mari Kell.



Ludimar is a Human Rogue 1, specializing in detective-type stuff.

[sblock]
Code:
Ludimar
Human
Rogue 1
Lawful Good

[B]Hit Dice[/B]: 1d6+1 (HP: 7)
[B]Initiative[/B]:       +6 
[B]AC:[/B]               14  (Dex +2, Armor +2)
[B]Move[/B]:             30'

[B]BAB/Grapple[/B]:  +0/+0
[B]Attacks[/B]:    Rapier +0 melee;  Thrown Dagger +2 ranged (10' range increment);  
            Sap +0 melee
[B]Damage[/B]:   Rapier 1d6, 18-20/x2;  Thrown Dagger 1d4, 19-20/x2
          Sap 1d6 (nonlethal), 20/x2

[B]Strength[/B]:       10
[B]Dexterity[/B]:      15
[B]Constitution[/B]:   12
[B]Intelligence[/B]:   14
[B]Wisdom[/B]:         12
[B]Charisma[/B]:       12 

[B]Saves[/B]:  Fortitude +1   Reflex +4   Will +1

[b]Skills[/b] (44 Rogue ranks):  
                            Ranks      Ability     Misc.    Total
Disable Device             2             2                      +4
Gather Information         4             1          2           +7
Hide                       4             2                      +6 
Intimidate                 4             1                      +5 
Knowledge Local            2             2                      +4 
Listen                     4             1          2           +7 
Move Silently              4             2                      +6 
Open Locks                 4             2                      +6 
Search                     4             2          2           +8 
Sense Motive               4             1                      +5 
Spot                       4             1          2           +7 
Tumble                     4             2                      +6

[B]Feats[/B]:  Investigator, Alertness

[B]Special Abilities[/B]:   Sneak Attack +1d6, Trapfinding

[B]Equipment[/B]:  Leather Armor (10g), Rapier (20g), 4 Throwing Daggers (8g), 
            Sap (1g), Thieve's Tools (30g), Ink Vial (8g), Inkpen (1s), 
            10 sheets paper (4g), Signal Whistle (8s), 2 Belt Pouches (2g), 
            Scroll case (1g), 5 Sunrods (10g), 1 Thunderstone (30g), 
            1 Smokestick (20g), 4 Flasks Acid (40g), 15 gold pieces
[/sblock]
 

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industrygothica

Adventurer
PhoenixAsh said:
This seems like fun and I'd love to give this a go. I'd like to submit a cleric concept, are you using the core pantheon for this adventure? If so I was planning to have him worship St. Cuthbert, but any similar deity/ideal would do.

Just wanted to check on this before submitting something in greater detail. :)

Yes, we'll be using the default pantheon. St. Cuthbert is fine.

Rayex said:
I was aiming Rexy to be a fighter type. She'll probably start as a fighter, then move over to Swashbuckler with a few levels.

I understood that; I was just hoping to see a few more submissions of the type first. I think Rexy will do fine, though. Consider her in.

Schmoe said:
Ludimar is a Human Rogue 1, specializing in detective-type stuff.

I love the background for this character. Unfortunately, the sneaky-type spot has already been filled. If PhoenixAsh submits a cleric, the only spot left will be for an arcane caster of some sort. That doesn't automatically mean you'll get it, as there is currently one other arcane submission, but it'll give me something to chose from. Interested?
 
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industrygothica

Adventurer
DrZombie said:
Hey IG, got another spot open? Or an alternate, if someone goes missing?

What'd you have in mind, DrZ? The non-casters are full, and I'll hopefully be able to pick the other two by tomorrow about this time. You can always be an alternate; it's not like I don't know where to find you.
 

Schmoe

Adventurer
Ok, here's another submission along the lines of an arcane caster.

Most people in these foreign lands had no idea about the world of spirits that surrounded them. They happily pursued their lives in ignorance. It was the reason Xao had come here, really. When he had heard of such a peculiar place as a child, it planted a seed of curiousity that would not die. When Xao finally reached the age of majority he acted on his childhood dreams, travelling long and far to reach the land of the poor, ignorant people. After all, the spirits were everywhere, whispering advice and warnings to protect the living. You just had to learn to listen to them. Xao could think of nothing better than to teach others to open their minds and hearts to these spirits.

Of course, not all spirits were welcome. Xao stood at the edge of the courtyard and wiped the cold rain from his brow. This spirit was restless, and it would not let him be. It haunted him at the edge of his dreams, calling to him, drawing him toward some unspeakable secret. Although he did not want to discover what horrors the spirit hid, he somehow still found himself standing alone, in a dark courtyard, shivering against the rain. Without knowing why, Xao waited.



Xao is a Human Wu-jen 1.

[sblock]
Code:
Xao
Human
Wu-jen 1
Neutral Good

[B]Hit Dice[/B]: 1d4+1 (HP: 5)
[B]Initiative[/B]:       +2 
[B]AC:[/B]               12  (Dex +2)
[B]Move[/B]:             30'

[B]BAB/Grapple[/B]:  +0/-1
[B]Attacks[/B]:    Dagger -1 melee;  Light X-bow +2 ranged (80' increment)
[B]Damage[/B]:   Dagger 1d4-1, 19-20/x2;  Light X-bow 1d8, 19-20/x2

[B]Strength[/B]:       9
[B]Dexterity[/B]:      14
[B]Constitution[/B]:   12
[B]Intelligence[/B]:   16
[B]Wisdom[/B]:         13
[B]Charisma[/B]:       10 

[B]Saves[/B]:  Fortitude +1   Reflex +2   Will +3

[b]Skills[/b] (24 Wu-jen ranks):  
                            Ranks      Ability     Misc.    Total
Concentration             4             1                    +5
Knowledge Arcana          4             3                    +7
Knowledge History         3             3                    +6
Knowledge Geography       2             3                    +5
Knowledge Planes          4             3                    +7
Knowledge Religion        3             3                    +6
Spellcraft                4             3                    +7

[B]Feats[/B]:  Guardian Spirit, Sudden Silent Spell, Scribe Scroll

[B]Special Abilities[/B]:   Watchful Spirit (Allows Xao to re-roll initiative 2/day 
           and re-roll a save 1/day), Spells, Taboo: Must remain clean-shaven

[B]Equipment[/B]:  Dagger (2g), Light crossbow (35g), 20 Bolts (2g), 
            Spellbook (15g), Ink vial (8g), Inkpen (1s), 
            10 sheets paper (4g), 2 Belt pouches (2g), Waterskin (1g)
            2 Scroll cases (2g), 2 Sunrods (4g), 3 Flasks acid (30g), 
            4 Tindertwigs (4g), 10 gold pieces, 9 silver pieces 

[B]Spells per day [/B] [U](DC 13 + spell level)[/U]:  3 / 2

[B]Spellbook[/B]:
    [U]0th[/U] - All
    [U]1st[/U] - Obscuring Mist, Sleep, Elemental Burst, 
          Comprehend Languages, Shield,  Ghost Light
[/sblock]

I'll have to double-check starting gold for Xao when I get home tonight, but otherwise he should be set.
 
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industrygothica

Adventurer
Schmoe said:
I'll have to double-check starting gold for Xao when I get home tonight, but otherwise he should be set.

Looks good at first glance. You'll still need to select a taboo if Xao is chosen.

Rayex: What race is Rexy? I'm assuming human, but I can't seem to find it anywhere.
 

PhoenixAsh

First Post
Here's my full submission:

Dacen Athrin, Human Cleric:[SBLOCK]
Code:
[B]Name:[/B] Dacen Athrin
[B]Class:[/B] Cleric
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] LN

[B]Str:[/B] 14 +2 (6p.)      [B]Level:[/B] 1        [B]XP:[/B] 0
[B]Dex:[/B] 14 +2 (6p.)      [B]BAB:[/B] +0         [B]HP:[/B] 9 (1d8+1)
[B]Con:[/B] 12 +1 (4p.)      [B]Grapple:[/B] +6     [B]Dmg Red:[/B] N/a
[B]Int:[/B] 10 +0 (2p.)      [B]Speed:[/B] 30'      [B]Spell Res:[/B] N/a
[B]Wis:[/B] 14 +0 (6p.)      [B]Init:[/B] +2        [B]Spell Save:[/B] +2
[B]Cha:[/B] 12 +1 (4p.)      [B]ACP:[/B] -2         [B]Spell Fail:[/B] 0%

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +4    +2    +1    +0    +0    +0    17
[B]Touch:[/B] 12              [B]Flatfooted:[/B] 15

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      2    +1          +3
[B]Ref:[/B]                       0    +2          +2
[B]Will:[/B]                      2    +2          +4

[B]Weapon                  Attack   Damage     Critical[/B]
Heavy Mace                +2     1d8        x2
Light Crossbow		  +2     1d8        19-20x2
Unarmed Strike            +2     1d3+2      x2

[B]Languages:[/B] Common

[B]Abilities:[/B] Turn Undead (4/day, 1d20+1, 2d6+2), Protection Domain
(Protective Ward 1/day, +1 Resistance on next saving throw, 1hr), Strength
Domain (Feat of Strength 1/day, +1 Str 1/rd)

[B]Feats:[/B] Improved Unarmed Strike, Improved Grapple

[B]Skill Points:[/B] 12       [B]Max Ranks:[/B] 4/2
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Concentration              4    +1          +5
Heal                       4    +2          +6
Knowledge (Religion)	   4	+0	    +4
Listen			   0	+2          +2
Spot			   0	+2          +2

[B]Spells Prepared:[/B]
0 - Light x2. Detect Magic
1 - Bless, Command, Enlarge Person (Domain Spell)

[B]Spells Per Day:[/B]
0 - 3/day
1 - 2 +1 Domain/day

[B]Equipment:               Cost  Weight[/B]

[B]Worn:[/B]
Chain Shirt              100gp  25lb
Peasant's Outfit	 0gp	-
Holy Symbol, Wooden      1gp    -

[B]Shoulder/Back:[/B]
Light Crossbow		 35gp   4lb
20 Bolts                 2gp    2lb
Light Wooden Shield      3gp    5lb

[B]Backpack[/B]          2gp    2lb
Torch x2                 2cp    2lb
Sunrod                   2gp    1lb
Waterskin		 1gp	4lb
Flint & Steel            1gp    -
Candles, 10              1sp    -
Sewing Needle            5sp    -
Chalk, 3 pieces		 3cp 	-
Scroll of Cure Lt Wounds 25gp   -
[B]Weight:[/B] 27lbs

[B]Belt/Waist:[/B]
Heavy Mace               8gp    8lb
Spell Component Pouch	 5gp    2lb

[B]Total Weight:[/B]50lb    [B]Money:[/B] 22gp 3sp 5cp (1lbs)

                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]               -58   -116 -175   175   875

[B]Age:[/B] 19
[B]Height:[/B] 5'7"
[B]Weight:[/B] 165lbs
[B]Eyes:[/B] Hazel
[B]Hair:[/B] Wavy Dark Brown, Short
[B]Skin:[/B] Light Tan
[/SBLOCK]

Background:[sblock] Two men lunge at each other on a padded mat in a simple shack
that has obviously seen better days. One is taller, his short cropped black hair
retreating from a bald spot at the top of his head. The other is smaller, younger
with wavy brown hair parted down the center of his head, slick with sweat.

They lock arms, muscles straining as they attempt to gain leverage on each other.
The younger does, and twisting around to the man's side, kicks at the back of the
other's calf while pulling down. Both men fall, the balding man grunting in
frustration.

Seconds later, the younger has the older in a pin, arms locked around his neck.
The older man taps his fist to the ground, and the younger releases his neck,
accepting the submission. Both rise to their feet slowly.

"Nice work today, Dacen. You're actually starting to give me a challenge, once in
awhile." The older man smirks, reaching for a towel to dry his face.

Dacen smiles sadly. He reaches for his circular holy symbol, and puts it back over
his neck. He can see his trainer is feeling his age, just as his gym is. The man
has a family to feed, but he knows this job is taking an ever increasing toll on
him. But if he were to hold back any... the man's pride would not suffer it.

"We've gone late again, haven't we?" Dacen looks out the window, wincing at the
sun's position in the sky. "We need to be more timely, my duties-"

"You're too young to be going soft on me," the older man interrupts.

"Last time was the third time this month Sara threatened to kill me," Dacen retorts
mildly, fishing out some silver from his coin pouch and slapping it in his
trainer's palm.

"Hmph. Fine, we'll try and cut it down a bit. But that mean's you'll have to work
harder, no goofing around!"

Dacen shakes his head, "See you next week."

***

"Late again Dacen," the stern cleric says without looking up as Dacen enters her
office.

"Forgive me, I was-"

"Wrestling, I know. At least you are consistent when you are late. And despite
what you may think, I don't object to your hobby. When it interferes with your
duties here, however," she looks up with an arched eyebrow.

Dacen bows his head, "I understand."

Sara sighs, "I have something different for you today Dacen. Actually, it'll
probably keep you tied up for a little while. Have you heard of the Ripper?"

Dacen nods slowly, "I've heard stories of what he did."

She looks shrewdly at the young cleric, "He's back. I want you to stop him and
bring him to justice."

Dacen raises his eyebrows, "Me? Is this your way of following up on your threat?"

She shakes her head, "No Dacen, I'm serious. You'll need to be careful, and you
won't be able to do it alone, but this killer has long evaded His justice. You
are to be His instrument in this."

Dacen nods, "Alright. I have faith in his judgment... and yours."

[/SBLOCK]
 


industrygothica

Adventurer
PhoenixAsh said:
Here's my full submission:

Dacen Athrin, Human Cleric:


Looks good. Dacen is in.


To all others: I'm still looking at the arcane casters. I'll make my decision tomorrow, hopefully. I'd like to see some concepts from ethandrew and Drerek before then, if possible. That'd certainly help.
 

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