Malin Genie
First Post
Posted this in the General RPG forum originally trying to address the question "can the flavour of the 1E illusionist be captured?"
This class attempts to create an illusionist which is different to the core wizard - focussing very much on illusion, distraction, light and darkness etc. I have taken spells from many sources to create the final spell list, which gives them a lot of illusion, often at a lower level than the Sor/Wiz but restricted spells outside - mostly those designed to mislead or baffle, plus a few of the general utility spells.
Interested in any comments - positive, negative, suggested improvements....
Illusionist Variant Core Class:
As wizard, including spells/day, spell preparation, hd, saves, BAB, armour and weapon proficiencies, with the following differences.
No familiar
Add Bluff, Disguise, Knowledge (Arcana), Perform, Sleight of Hand to skill list
Remove Alchemy, Knowledge(Any) from skill list
4 + Int skill points/level
Scribe Scroll at 1st level
At 5th, 10th, 15th, 20th bonus feat. Either Metamagic or pick one of: Create Wondrous Item, SF (Illusion), GSF (Illusion)#, Arcane Defence (Illusion)+, Improved Concentration (new, described below)
Spell List:
0th level: Arcane Mark, Control Shadow%, Dancing Lights, Daze, Detect Magic, Elfsight%, Light, Mage Hand, Prestidigitation, Read Magic, Ventriloquism
1st level: Cause Fear, Change Self, Colour Spray, Comprehend Languages, Conceal Thoughts%, Detect Secret Doors, Erase, Ghost Light@, Hypnotism, Invisibility to Undead^, Leomund's Trap, Net of Shadows#, Nystul's Magical Aura, Nystul's Undetectable Aura, Obscuring Mist, Shadow Mask*, Silent Image, Sleep, Unseen Servant
2nd level: Blur, Claws of Darkness*, Control Light%, Daylight, Darkness, Darkvision, Fog Cloud, Hypnotic Pattern, Illusory Script, Invisibility, Magic Mouth, Minor Image, Mirror Image, Misdirection, Moonbeam#, Obscure Object, Pyrotechnics, Scare, Secret Page, See Invisibility, Shadow Spray*, Silence, Undetectable Alignment^, Whispering Wind
3rd level: Amplified Invisibility%, Blacklight#, Blink, Clairaudience/Clairvoyance, Daylight^, Deeper Darkness^, Displacement, False Sensory Input%, Flashburst*, Hallucinatory Terrain, Illusory Wall, Invisibility Purge^, Invisibility Sphere, Khelben's Suspended Silence*, Major Image, Nondetection, Phantom Steed, Rope Trick, Sculpt Sound, Sepia Snake Sigil
4th level: Aiming at the Target@, Detect Scrying, Dispel Magic, False Vision, Fear, Gaseous Form, Hold Person, Improved Invisibility, Mirage Arcana, Phantasmal Killer, Rainbow Pattern, Scrying, Seeming, Shadow Conjuration, Shadow Well*
5th level: Confusion, Dream, Greater Shadow Conjuration, Ghostform+, Leomund's Secret Chest, Mass Invisibility, Mind Fog, Mislead, Nightmare, Programmed Image, Servant Horde@, Shadow Evocation, Shadow Hand*, True Seeing, Veil
6th level: Brilliant Blast%, Greater Dispelling, Greater Shadow Evocation, Guards and Wards, Fantastic Machine#, Permanent Image, Prismatic Eye*, Repulsion, Sequester, Shades, Shadow Walk, Translocation Trick*
7th level: Aura Alteration%, Ethereal Jaunt, Finding the Centre@, Mind Blank, Passwall, Prismatic Spray, Screen, Sequester, Simulacrum, Teleport, Vision
8th level: Dream Travel%, Insanity, Limited Wish, Maze, Plane Shift, Prismatic Wall, Sunburst, Vanish, Weird
9th level: Antipathy, Astral Projection, Clone, Greater Fantastic Machine#, Moonfire#, Prismatic Sphere, Spell Turning, Sympathy, Teleport Without Error
This class attempts to create an illusionist which is different to the core wizard - focussing very much on illusion, distraction, light and darkness etc. I have taken spells from many sources to create the final spell list, which gives them a lot of illusion, often at a lower level than the Sor/Wiz but restricted spells outside - mostly those designed to mislead or baffle, plus a few of the general utility spells.
Interested in any comments - positive, negative, suggested improvements....
Illusionist Variant Core Class:
As wizard, including spells/day, spell preparation, hd, saves, BAB, armour and weapon proficiencies, with the following differences.
No familiar
Add Bluff, Disguise, Knowledge (Arcana), Perform, Sleight of Hand to skill list
Remove Alchemy, Knowledge(Any) from skill list
4 + Int skill points/level
Scribe Scroll at 1st level
At 5th, 10th, 15th, 20th bonus feat. Either Metamagic or pick one of: Create Wondrous Item, SF (Illusion), GSF (Illusion)#, Arcane Defence (Illusion)+, Improved Concentration (new, described below)
Spell List:
0th level: Arcane Mark, Control Shadow%, Dancing Lights, Daze, Detect Magic, Elfsight%, Light, Mage Hand, Prestidigitation, Read Magic, Ventriloquism
1st level: Cause Fear, Change Self, Colour Spray, Comprehend Languages, Conceal Thoughts%, Detect Secret Doors, Erase, Ghost Light@, Hypnotism, Invisibility to Undead^, Leomund's Trap, Net of Shadows#, Nystul's Magical Aura, Nystul's Undetectable Aura, Obscuring Mist, Shadow Mask*, Silent Image, Sleep, Unseen Servant
2nd level: Blur, Claws of Darkness*, Control Light%, Daylight, Darkness, Darkvision, Fog Cloud, Hypnotic Pattern, Illusory Script, Invisibility, Magic Mouth, Minor Image, Mirror Image, Misdirection, Moonbeam#, Obscure Object, Pyrotechnics, Scare, Secret Page, See Invisibility, Shadow Spray*, Silence, Undetectable Alignment^, Whispering Wind
3rd level: Amplified Invisibility%, Blacklight#, Blink, Clairaudience/Clairvoyance, Daylight^, Deeper Darkness^, Displacement, False Sensory Input%, Flashburst*, Hallucinatory Terrain, Illusory Wall, Invisibility Purge^, Invisibility Sphere, Khelben's Suspended Silence*, Major Image, Nondetection, Phantom Steed, Rope Trick, Sculpt Sound, Sepia Snake Sigil
4th level: Aiming at the Target@, Detect Scrying, Dispel Magic, False Vision, Fear, Gaseous Form, Hold Person, Improved Invisibility, Mirage Arcana, Phantasmal Killer, Rainbow Pattern, Scrying, Seeming, Shadow Conjuration, Shadow Well*
5th level: Confusion, Dream, Greater Shadow Conjuration, Ghostform+, Leomund's Secret Chest, Mass Invisibility, Mind Fog, Mislead, Nightmare, Programmed Image, Servant Horde@, Shadow Evocation, Shadow Hand*, True Seeing, Veil
6th level: Brilliant Blast%, Greater Dispelling, Greater Shadow Evocation, Guards and Wards, Fantastic Machine#, Permanent Image, Prismatic Eye*, Repulsion, Sequester, Shades, Shadow Walk, Translocation Trick*
7th level: Aura Alteration%, Ethereal Jaunt, Finding the Centre@, Mind Blank, Passwall, Prismatic Spray, Screen, Sequester, Simulacrum, Teleport, Vision
8th level: Dream Travel%, Insanity, Limited Wish, Maze, Plane Shift, Prismatic Wall, Sunburst, Vanish, Weird
9th level: Antipathy, Astral Projection, Clone, Greater Fantastic Machine#, Moonfire#, Prismatic Sphere, Spell Turning, Sympathy, Teleport Without Error