Dm
Barri is as good as his word and in spite of his size, he makes his way through the woodlands with relative ease. In a short time, the party passes over the rushing stream that fills the faerie pool just a few hundred yards downstream. Hopping over a few rocks and at the last, wading through the shallow currents, you find yourselves on the other side. The hidden path is soon picked up again and after about a mile, it joins up with the original path that first led you away from the village of Abjanzl.
Another hour or so down this path, taking your time to help the injured Jackson (now at 4 HPs having recovered a bit from the duel) you arrive at the ruins of the old keep. It is a crumbled-down affair. Once a tall, round structure with thick stone walls, it still stands, but only just. A small stone fence, perhaps the remnents of a tall wall encircles the structure. The forest is relatively light here, but the ground is well trodden.
Making a quick, yet cautious circuit around the ruins satisfies you that at least the grounds appear unoccupied. The hudan warrior glares around at a few flattened areas in the leaves. Sqautting down he casually picks up a few of the long pine needles that carpet the ground.
"A large host camped here recently. How many and what they were I can not say, but there appears to be scores of these bedding areas. Perhaps a hundred or more."
Do you want to search the area around the low wall, or move directly into the remains of the tower?
OOC_I'll get a new map of the ruined tower & grounds up in just a bit.