Sparky
Registered User
On his left, Gregor and Corrin face off against two attackers. On his right, Brant approaches a still-burning victim of the fire. Amos nods at Brant, 'All yours,' it says.
The Hunter rises up in the half-orc's blood and the world shifts. His eyes focus on the skeleton to Gregor's right. Details become crystalline, pristine - the crackle of fire, the falling warble burning victims' cries, the sense and stench of death from the skeletons, the wind in the trees, acrid smoke, the feel of the turf beneath his feet, his paws, his feet as he circles wide, lip curling back in a snarl.
He gathers himself and charges!
Olcan weaves across Amos' path, circling around wide behind the skeleton to Gregor's left. The wolf's growls and snaps at the skeleton.
[sblock=OOC]Amos
Minor: Quarry Skeleton, H28
Move: Move to D30
Standard: Charge w/ Bullrush, Skeleton in H28, 1d20+12 vs Fort 25; pushing Skeleton in H28 to I28 (the fire). Quarry Damage 6. If successful Amos ends up in H28.
He suffers an opportunity attack, hope these guys don't have Combat Superiority.
Olcan
Move: Move to E27, flanking skeleton at F28 for Gregor.[/sblock]
The Hunter rises up in the half-orc's blood and the world shifts. His eyes focus on the skeleton to Gregor's right. Details become crystalline, pristine - the crackle of fire, the falling warble burning victims' cries, the sense and stench of death from the skeletons, the wind in the trees, acrid smoke, the feel of the turf beneath his feet, his paws, his feet as he circles wide, lip curling back in a snarl.
He gathers himself and charges!
Olcan weaves across Amos' path, circling around wide behind the skeleton to Gregor's left. The wolf's growls and snaps at the skeleton.
[sblock=OOC]Amos
Minor: Quarry Skeleton, H28
Move: Move to D30
Standard: Charge w/ Bullrush, Skeleton in H28, 1d20+12 vs Fort 25; pushing Skeleton in H28 to I28 (the fire). Quarry Damage 6. If successful Amos ends up in H28.
He suffers an opportunity attack, hope these guys don't have Combat Superiority.
Olcan
Move: Move to E27, flanking skeleton at F28 for Gregor.[/sblock]
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