Jacob Lewis
Ye Olde GM
What does it matter, anyway? Everything can be adapted, adjusted, and otherwise altered to fit the needs of any individual campaign setting, including homebrew. That has always been the way for D&D since the beginning, and that is how it will likely be forevermore.
A default setting just means "unless otherwise stated, or determined by the GM". The Forgotten Realms is a good point of reference for any campaign because it encompasses so many different facets of all of them. It is also the most popular setting, being the focus of many novels, vidoe games, etc. From a marketing perspective, it makes the most sense.
Don't like it? Don't worry! It's only the default setting. Play whatever setting you like, and by all that is holy, learn how to adapt. Change the names. Steal or borrow ideas. Look everwhere for inspiration. It's a game of imagination, not limitations.
A default setting just means "unless otherwise stated, or determined by the GM". The Forgotten Realms is a good point of reference for any campaign because it encompasses so many different facets of all of them. It is also the most popular setting, being the focus of many novels, vidoe games, etc. From a marketing perspective, it makes the most sense.
Don't like it? Don't worry! It's only the default setting. Play whatever setting you like, and by all that is holy, learn how to adapt. Change the names. Steal or borrow ideas. Look everwhere for inspiration. It's a game of imagination, not limitations.