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KK1: Grotto of the Kuo-toa (Gh & Dar -> rest of PCs)

Graf

Explorer
[sblock=OOC: IG]
Beleive it or not I had a good long think about the whole tentacles. Initially I was going to delete it. But while teleporting out is legal when immobilized the power doesn't have a clause that actually says: ends if someone manages to get out of the cloud.
And since it ends before you go again it's moot anyway.

And you're right about the curses... I was aware of it but I didn't mark it.
I'll add that in.
[/sblock]
 

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Graf

Explorer
Lashra calls forth holy flame about the Aboleth Lasher, even as Aeloishi fires arrow after arrow into it's sensitive regions, her elvin eye never wavering. The creature seems bloodied by the assault.

Still struggling under the effects of the glyph Lukalos pulls free of the tentacles and manages to struggle his way out of the cloud.

The light of Jack's silver blade disappears for an instant as he advances and drives it deep into the abomination's flesh; a protective silver glow shieldes Lukalos.

[sblock=Round 2 Initiative 25 - At bat: Belkar]

25.1 - Gerold - hurts some Aboleth
------------immobilized (end next N'h turn)
------------saves against Slowed
25.2 - Lasra 90/105 18 damage to Lasher & Darrak saves
------------dazed (you're still dazed... need to make one more save....)saved
------------waterwalking
25.3 - Aeloishi - feathers lasher for (at least) 50
------------immobilized (end next N'h turn)
25.4 - Jack - 39 damage and sentinel strike Luk
25.5 - Lukalos 72/87 : moves to AA5 & saves vs 1st daze
------------ dazed (save ends)
25.6 - Belkar
------------waterwalking

21 - N'haraz


Crushing tentacles end
Immobilization ends

20 - Aboleth Lasher -140 hp (probably more with extra quarry damage)
------------BLOODIED
------------dazed until R3_25.1
------------marked: Gerold
------------cursed: Gharesh

20 - Aboleth Slime Mage
------------cursed: Gharesh

18 - Gharesh
12 - Darrak 107/122 dazed (save ends)



Current status

N'h the aboleth glyphmaster -2 AC and injured
The Eye of the Great One: Perfect condition
Aboleth Lasher -140 hp (probably more with extra quarry damage)
------------dazed until R3_25.1
------------marked: Gerold
------------cursed: Gharesh
Aboleth Slime Mage
------------cursed: Gharesh


Aeloishi 79/107 & immobilized (end next N'h turn)
Belkar waterwalking
Darrak 107/122 dazed (save ends)
Gerold 97/135 & immobilized (end next N'h turn)
Gharesh 96/124 & immobilized (end next N'h turn)
Jack
-----Lukalos 72/87 dazed (save ends)
-----sentinel strike protects against lasher attack
Lasra 90/105
-----waterwalking
[/sblock]
 

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Graf

Explorer
[sblock=redclaw]Uhm.... fixing now.
I -did- make a note that you saved in the status area...

(that sort of counts right?)[/sblock]
 

Victim

First Post
[sblock]Lasra should be undazed now, since she's made both her saves (ending the trap daze), and her turn ended (so Terrifying Insight daze also ends).[/sblock]
 

Graf

Explorer
[sblock=Larsa's save vs. Darrack]OK. I thought the 11 was for Darrack (it came right after).
So he still has to roll.

Anyway it should have happened during your turn.
Should I roll for him?
I roll real good when I'm rolling for PCs. :angel:


After some DM insistence Victim kindly rolled for Darrack's save getting a 15 (see OOC thread). Reflected above.[/sblock]
 
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Graf

Explorer
[sblock=ren]Thanks for the link. I'm sure I must have seen it (in the light hit my eyes sort of way), but I didn't process it properly.

I've reflected your action properly above. [/sblock]
 

Walking Dad

First Post
The reality shifted Belkar acts in a blur in the darkness, manages to ignite and drop a sunrod on save ground and still stand ready with both weapons drawn. He was'nt able to attack, though.

[sblock=ooc]
From PhB pg 289 (& haversack page(
sheath a weapon -> minor action
draw item (sunrod) from haversack -> minor
activate sunrod (doesn't say we'll call it free) -> free
drop sunrod in square next to you -> free
(dropping it in the pool wouldn't be a hot idea, very deep)
draw weapon -> minor

AC: 32 (18+5+4+1+4)
Fort: 28 (18+5+1+4)
Reflex: 29 (18+5+1+1+4)
Will: 24 (18+2+4)

HP: 134 / 116 (17x5)+7+14+10

AP: 0
Second Wind: 1

I slash out used powers on the character sheet.
[/sblock]
 

Graf

Explorer
Round 2 N'haraz spends some AP

Belkar's sunrod lights up the rest of the room, revealing N'haraz, pool and Belkar had shifted to just beyond the range of the first sunrod.

The ancient aboleth raises it's staff again, shimmering it appears much closer to the group and unleashes a wave of psychic slime against everyone (but Belkar). Gharesh, Lasra and Lukalos are all hurt and overwhelmed by the assault.
(ooc: see the map for where it is temporarily)

The aboleth wizard flicks its tendrils in the air, leaving behind trails of light that form hideous gleaming glyphs. Scintillating beams of rainbow-colored light spring from the glyphs striking at Gharesh , Jack, Darrak, the lasher, Aeloishi and Lasra. Darrak and Jack take the full brunt of the assault.

Then Aboleth has faded away, returning to its previous location.

[sblock=Aboleth attacks]
Free - Teleport to R5:S6

Standard - Psychic Psychic Slime attack roll
Aeloishi 21 (auto miss)
Darrak 22
Gerold 21 (auto miss)
Gharesh 38 HIT [14 DAM & dazed (save ends)]
Jack 27
Lasra 37 HIT [14 DAM & dazed (save ends)]
Lukalos 35 HIT [14 DAM & dazed (save ends)]

SPEND AP: Standard action Prismatic Beams attack

Gharesh 21 ALL MISS
Jack 30 ALL HIT
----------24 posion and ongoing 5 poision (save ends)
----------21 fire and ongoing 5 fire (save ends)
----------dazed

Darrak 26+0** ONLY WILL HITS
----------dazed
the lasher 22 +2* ALL MISS
Aeloishi 20 ALL MISS
Lasra 18+0** ALL MISS

*=combat advantage from dazed[/sblock]
*=no combat advantage b/c of uncanny dodge (thanks victim!)
[sblock=status]
N'h the aboleth glyphmaster injured
The Eye of the Great One: Perfect condition
Aboleth Lasher -140 hp (probably more with extra quarry damage)
------------dazed until R3_25.1
------------marked: Gerold
------------cursed: Gharesh
Aboleth Slime Mage
------------cursed: Gharesh


Aeloishi 79/107
Belkar waterwalking
Darrak 107/122 dazed (save ends)
-------dazed (save ends)
Gerold 97/135
Gharesh 82/124 & & dazed (save ends)
Jack 74/119
-------ongoing 5 poison (save ends)
-------ongoing 5 fire (save ends)
-------dazed (save ends)
Lukalos 58/87 dazed (save ends) & dazed (save ends)
-----sentinel strike protects against lasher attack
Lasra 76/105 dazed (save ends)
-----waterwalking

I don't think you can actually stack multiple effects, like dazed (save ends), right?
[/sblock]

My will is all. It waves its staff mockingly as it bobs in the far corner of the room.

ooc: map coming
 

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