If getting a one-handed weapon with reach is what is wanted get a Spinning Sword from Secrets of Sarlona. Monkey Grip is one of the worst feats as it can be beat by Strongarm Bracers for a couple thousand gold. If 3.0 rules are used Savage Species had reach weapons of larger size categories above medium add another 5 ft of reach. The use of shields on arms as many here inferred got shafted because of the animated shield and buckler. Tower shields only really benefit divine casters to not provoke AoO's so the heavy shield is the way to go for sword and broad. Spikes and bashing enchantment up the damage by 3 size categories, obviously strongarm bracers adds another(1d4 to 3d6). Player's Handbook II did offer a couple of decent options. Shield ward, which was mentioned here before, applies the shield bonus to touch attacks and combat maneuvers checks. Agile Shield fighter is two-weapon fighting for sword and board except they are both one-handed weapons with a lesser attack penalty(PA both, not best but good). I would ask if the DM shield block can be used as Shield Specialization as making use of shields while building an offensive is feat intensive.
If the DM would allow homebrew I made a little prestige class using Incarnum to give a variety of options(including shields) to fighter characters without sacrificing much.
http://www.enworld.org/forum/d-d-legacy-discussion/328350-incarnum-blade-rehaul.html
If the DM would allow homebrew I made a little prestige class using Incarnum to give a variety of options(including shields) to fighter characters without sacrificing much.
http://www.enworld.org/forum/d-d-legacy-discussion/328350-incarnum-blade-rehaul.html
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