A fighter is probably the easiest PC to run "on autopilot" once its feats are selected.
Except you did. Inhuman Reach makes your limbs longer. Deformity [Tall] also makes your limbs longer (by making you taller). Add that to the length of the weapon.No I didn't.
No. I'm stating RAW. By RAW a reach weapon doubles your reach. and you're saying "human", forgeting that it's not a normal human. It's a deformed tall human with inhumanly long arms.You are stating that because the rules say his reach is "doubled" by wielding a polearm, he now has a reach of 30' when, by rule, a standard polearm for a human is no more than 8' long.
Except it is, because you're changing rules. That's what houseruling means. And there are no contradictions, simply because you're leaving out important details (explained above).This isn't houserule territory. This is interpreting bad rule wording territory, one of the basic jobs of a GM. We have 2 sections of rules that are in contradicition with each other.
Yes. My interpretation is based on RAW. Your interpretation is based on... what exactly?Your interpretation of the interaction of the rules brings you to the conclusion that the polearm doubles his Reach to 30', whereas my interpretation says the 8' long polearm gets his Reach to a maximum of 20'.
The Commandments are by caelic.(See Dandu's 6th Commandment.)
By that rule my 15 ft. reach is natural, because I have it from my physical nature (tall and inhumanly long limbs).Natural Abilities
This category includes abilities a creature has because of its physical nature. Natural abilities are those not otherwise designated as extraordinary, supernatural, or spell-like.
was dismissed as being irrelevant?A typical Large character wielding a reach weapon of the appropriate size can attack a creature 15 or 20 feet away
Let's suppose we take the rules indeed literally. I'm not going in depth about Mystic Theurge not providing new spells per level but...That are the rules. I didn't make them.
Please, show me a rule that says a weapon has/doesn't have reach based on it's length. Show me a rule that says a smaller reach weapon losses it's reach property, or a bigger weapon gains the reach property. I'll wait.
Funny how upthread someone suggested using a small reach weapon to have reach and wield it in one hand and no one protested to that, but when I'm just stating RAW, it's so opposed.
It's an example. If it somehow was rules related, they would specify what exactly happens if the weapon isn't approprately sized. But they don't. Thus it's irrelevant or a situation where the DM has to houserule. Personally I would houserule that smaller weapons loose reach and bigger two-handed weapons gain reach.The only relevant piece of rules information provided:
Quote: A typical Large character wielding a reach weapon of the appropriate size can attack a creature 15 or 20 feet away
was dismissed as being irrelevant?
Wait, what? What edition are we even talking about? I'm referring to Player's Handbook 3.5, in which page 150 contains mostly combat modifiers and a huge picture that depicts creatures of all sizes from colossal to tiny.It's an example. If it somehow was rules related, they would specify what exactly happens if the weapon isn't approprately sized. But they don't. Thus it's irrelevant or a situation where the DM has to houserule. Personally I would houserule that smaller weapons loose reach and bigger two-handed weapons gain reach.
@ VariSami
Sorry, but on page 150 there's rules for spells in my PHB. I found it in the SRD. What exactly does this sentence prove?
Once again: that are the rules. I didn't write them. It's not my fault they're sometimes nonsensical or not clear enough. Give me a break.