Knightfall World of Kulan DM Oct 10, 2023 #4,372 Just ignore the weird black lines. They don't mean anything other than I was being lazy.
Knightfall World of Kulan DM Oct 15, 2023 #4,375 Wand of cure light wounds for Caerth (x2), Maur (x3), and Quinn (x4): Caerth 1D8+5 = [2]+5 = 7 1D8+5 = [8]+5 = 13 Maur 1D8+5 = [6]+5 = 11 1D8+5 = [1]+5 = 6 1D8+5 = [5]+5 = 10 Quinn 1D8+5 = [8]+5 = 13 1D8+5 = [6]+5 = 11 1D8+5 = [3]+5 = 8 1D8+5 = [1]+5 = 6 Last edited: Oct 15, 2023
Wand of cure light wounds for Caerth (x2), Maur (x3), and Quinn (x4): Caerth 1D8+5 = [2]+5 = 7 1D8+5 = [8]+5 = 13 Maur 1D8+5 = [6]+5 = 11 1D8+5 = [1]+5 = 6 1D8+5 = [5]+5 = 10 Quinn 1D8+5 = [8]+5 = 13 1D8+5 = [6]+5 = 11 1D8+5 = [3]+5 = 8 1D8+5 = [1]+5 = 6
Knightfall World of Kulan DM Oct 15, 2023 #4,376 Caerth receives 20 hp of healing, Maur receives 27 hp of healing, and Quinn receives 38 hp of healing. One more roll for Maur... Wand of CLWs for Maur: 1D8+5 = [8]+5 = 13 27 + 13 = 40 That's ten.
Caerth receives 20 hp of healing, Maur receives 27 hp of healing, and Quinn receives 38 hp of healing. One more roll for Maur... Wand of CLWs for Maur: 1D8+5 = [8]+5 = 13 27 + 13 = 40 That's ten.
Knightfall World of Kulan DM Oct 15, 2023 #4,377 Caerth: 81/80 Maur: 112/103 Quinn: 146/132 EDIT: All the other characters have full hp.
TaranTheWanderer Legend Oct 17, 2023 #4,379 I kind of thought the fighters would flank around from the north side but this works too.
Knightfall World of Kulan DM Oct 21, 2023 #4,380 I've added a new post. Here's is the updated combat map...