Main event
Ghen You light up the Vrock and heal your allies. Forge is no longer poisoned.
Forge You strike it brashly. You remain BEDAZZLED.
Lucian: (from your post I assume) you enter the second level of the house. Once comfortably furnished, and, as you think of it, of a good size…maybe Elvid inherited some wealth…the awful wreak of demon puts these thoughts to an end. You don’t encounter any, or Elvid, but that smell will take days to get out.
Vrock: Sensing blood, it turns from the elf and towards the dwarf. It misses (sigh, roll 3).
Elvid: From somewhere, inflicts more psychic harm on Forge. (13 dmg with DR)
(NOTE: At the start of your turn, or anytime after this post, make a special save to see if your character is capable of seeing him…)
Nalfeshnee: Yet again misses with its claws. But its bite drops the dwarf. (you can make a retroactive attack with the shield if you want, roll 17…). Its less annoyed, and awkwardly lumber/flies back to the front of the house.
Nar : From the roof, you realize that a crowd has begun to gather to watch the fight, albeit at a distance. Money seems to be changing hands.
THEY GO SATURDAY
Buckthorn 40/88 HP (bloodied)| 5 surges | DR 5 |SoA, StT
Forge -6 HP/97 HP (dying)|4 surges | DR 5, bedazzled|FoWH, ToB, Dwrf Arm, TWA| AMC, ShSi, Unbrk, 2ndW, ReSrg, SpSw
Ghen 66/87HP|7 surges | DR 5 |CLWM, MooG| AcPnt, SRS, HW, AstW, HSp
Lucian 60/80 HP| 7 surges| |BlBrg, BtAsd | ShStp B&S, ShStlk
Nar 50 /63 HP | 3 surges| DR 5 |SMB, Robe|SpRa, FiSh, BrnHnd, FtFl
Vrock bloodied
Dretchy Watercrossers back in the Abyss
Elvid bloodied, unseen
Nalfeshnee