The fighter getting both simple and more tactically complex builds sound like the best of both worlds with the Warrior path using simpler options and the now called Battle Master path using maneuvers powered by superiority dce. Battle Master sounds like fun to play and i hope even more maneuvers are designed to give it a wide variety of tricks to perform.
So Rodney say that short rest is one hour so I'm happy.
One thing I don't understand is how can you get the menuveres from lvl 1, I though that you pick the subclasses at 3rd level.
Most of the people I've seen tend to roll w/ simpler fighters, but the option of having a tactical fighter is cool. I've played one for a few sessions, and it's a blast.