Leif's All-Eladrin DweomerFall Saga [4E, IC01]

Leif

Adventurer
Nearing the lair of Archangault the Elusive

OOC: Thanks, Shayuri. ALL: uh, NEVERMIND!

IC: Suddenly a trap springs! Great iron teeth snap out at the Eladrin from behind a nearby tree. Only rolling one attack. If your Reflex defense is less than 30, your character suffers the full, rolled damage. If it is exactly 30 your character takes half damage.
 
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Walking Dad

First Post
OOC: You have to roll a separate attack on all potential targets, even it it is the same effect (like a fireball), but only 1 damage roll. Unless you are intentionally changing the rules, which is perfectly your right as DM. I just wanted to clarify the rules.
 

Leif

Adventurer
Nearing the lair of Archangault the Elusive

Okay! It turns out that the big jaw-like steel, trappy thingamajiggy was a mass hallucination!

*POOF!*

You are all still right where you were on the trail to Archangault's homey swamp.
 
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Scotley

Hero
Quarion begins to find the swamp increasingly menacing. "Perhaps you are correct and a bit more care in our approach is warranted."
 


Leif

Adventurer
Nearing the lair of Archangault the Elusive

As Rinivan says this, he swings his leg over the back of his Feywild Charger and plants it firmly on the ground. Only there is nothing 'firm' about his footing and his boot begins to sink into the earth. Reacting quickly, Rinivan almost flings himself back onto the back of his Feywild Charger, who says, "Tee hee hee, *snort*! Careful, Master!" The other Feywild Chargers echo the tittering and snorting amusement. Now Rinivan remembers the enchanted "Hooves of the Zephyr" of the Feywild Chargers.
 


Scotley

Hero
Quarion can't help but add a snicker of his own to the chorus. "We shall have to do the best we can brother. If stealth is useless then we may at least move quickly before our friend can prepare a welcome."
 

Walking Dad

First Post
Galin

"Then we should just be as silent AND fast as we can."
Galin says with a wink.

[sblock=OOC]

Immediate Action: Use Shield, if it would prevent a hit.

[sblock=Character Sheet]
Galin
Perception: 20 Insight: 15 Low-light Vision
AC 25 Fortitude 19 Reflex 22 Will 21
Initiative: +10
Hit Points: 66 / 66 Bloodied: 33
Temporary Hit Points: 0
Resist: -
Saving Throw: +5 vs Charm
Action Points: 1 Second Wind: 1
Milestones: 0.5
Healing Surge: 16 Surges per day: 9 / 9
At-Will Powers: Dazzling Sunray, Shadow Sever, Unseen Hand, Magic Missle, Save Banishment
Encounter Powers: Bladesong, Shield
Daily Powers: Grasping Shadows, Fire Shroud

Condition:
[/sblock][/sblock]
 

Shayuri

First Post
"We're not going to sneak up on a dragon," Sulannus says wryly. "Not with horses. And not all of us are accomplished at that sort of thing. But just because he knows we're coming doesn't mean he's ready to deal with us. And just remember, we're interested in what he knows too...lets not just go charging recklessly into battle without trying to find out about what we're really here for."
 

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