Finally found my 3e conversion of the Lodoss Elves. When I was writing them up, I originally planned for them as an off-shoot of normal high elves and drow, and were called Long Ear elves, in my world.
Here is the Long Ear High Elf:
Guess I didn't give them some sort of Animal Empathy.
+2 Dexterity, -2 Constitution.
Medium size.
Base speed of 30 ft.
Low-Light Vision: They have standard Low-Light Vision.
Racial Proficiency: Proficient with either longsword or rapier; proficient with shortbow, longbow, composite longbow, and composite shortbow.
+2 racial bonus on Spot and Search checks. An elf who merely passes within 5 feet of a secret or
concealed door is entitled to a Search check to notice it as if she were actively looking for the door.
+4 racial bonus on Listen checks.
+2 racial saving throw bonus against Enchantment spells or effects, including sleep and sleep-like effects.
Levitate (Sp): The Long Ear elf can levitate at will, as if cast by a sorcerer of equal level.
Blink (Sp): The Long Ear elf can quickly disappear and reappear anywhere within 10 ft. of their original position as a Standard Action. It doesn’t allow them to blink through any form of obstruction.
Bad Relations: Because Long Ear elves rarely interact with others not of their kind, they have a –2 to all social actions when dealing with non-elves. Also, because of the hatred between them, high elves receive a –4 penalty to any social actions when dealing with any dark elves.
Automatic languages: Common, Long Elven
Bonus languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan.
Favored Class: Druid or Sorcerer (only one).
Character Rating: +1.
Here is the Long Ear Dark Elf:
Because I didn't know much about the dark elves, I based them off the D&D drow.
+2 Dexterity, +2 Intelligence, -2 Constitution, +2 Charisma
Medium size.
Base speed of 30 ft.
Darkvision: They have standard Darkvision.
Racial Proficiency: Proficient with either longsword or rapier; proficient with shortbow, longbow, composite longbow, and composite shortbow.
+2 racial bonus on Spot and Search checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for the door.
+4 racial bonus on Listen checks.
+2 racial saving throw bonus against Enchantment spells or effects, including sleep and sleep-like effects.
Spell Resistance of 11 + level.
Spell-like Abilities (Sp): The Long Ear drow can use each a variety of spell-like abilities. These are as cast by a sorcerer equal to their level. The abilities are:
At 1st: Dancing Lights, Faerie Fire, Darkness; each once per day.
At 4th: Levitate, Know Alignment, Detect Magic; each once per day.
If Priest: Clairvoyance, Detect Lie, Suggestion, Dispel Magic; each once per day.
Bad Relations: They receive a –4 penalty to social actions when dealing with all non-dark elves.
Automatic languages: Common, Long Drow.
Bonus languages: Abyssal, Draconic, Gnoll, Gnome, Goblin, Drow, Bugbear, Orcish.
Favored Class: Ranger or Druid (only one).
Character Rating: +2.
Edit: Fixed the Bad Reputation to imply the penalty applies to only social actions.