LotFP in financial dire straights?

doctorbadwolf

Heretic of The Seventh Circle
The core book is a perfectly good version of BX, often regarded highly for its handling of the thief/specialist skills, amd of encumbrance, as well as its usage of silver standard.
If OSE hadn't come along, LotFP would be the best version of BX.
Also, as someone who is only kinda interesting in OSR stuff but has enjoyed some of the more fast and loose old school hacks (the best one I've never found again was just called Old School Hack, and had goblins as one of the basic character options), the name is one of my favorite names for a fantasy properties ever. Like, hands down. My wife hates it, which is totally valid, but she's wrong and it's great.

Too bad they handled a controversy with their biggest talent so poorly.
 

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doctorbadwolf

Heretic of The Seventh Circle
For my tastes LotFP, even barring their "behind the scenes" issues, has a repulsive product history.
Oh really? Like what, out of curiosity? I've read a little about what they put out, but honestly their whole thing was a bit too edgelord for me to ever be really interested.
Yeah I don't know that Correia or the Puppies are all too relevant to the tanking of LotFP, other than how they coined the nonsense "get woke go broke" phrase (which I only brought up considering its irony vis-a-vis Raggi).

God I love that absurd little meme. It's like watching someone you don't like step on a rake.
 

The core book is a perfectly good version of BX, often regarded highly for its handling of the thief/specialist skills, amd of encumbrance, as well as its usage of silver standard.
If OSE hadn't come along, LotFP would be the best version of BX.

BX? OSE?
 


I can ignore it if they have not inconsistently published things as good as this:



"There are times in the course of a good role-playing campaign when
it is important as a Referee to have one’s crap together. Like, if you
spring a riddling sphinx on the players then you need to have some
riddles and some solutions ready. But sometimes it is important that a
Referee propose a problem to the players with no preconceived idea
of the solution. Your players want to get to the Skyfortress. How the
heck are they going to do that? Hell if I know. Don’t worry, the players
will figure something out.
Let your players come up with whatever cockamamie scheme they
can dream up. Is there any bit of it that their characters would realize
isn’t feasible even if the players can’t see it that way? Talk it out with
the players. Once they have a plan that is not ridiculous on the face
of it, try to set a chance for it to succeed. State the odds to the players
and dare them to roll the dice."
 






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