As is his nature, the cattaur charges and pounces on the half orc pirate that had made it up to the higher ground. Both claws tear through the flesh causing serious wounds.
"They want to kill us! Not Likely!" as he comes up flinging the blood of his opponent.
[sblock=actions]10' charge to F42, -2 AC, +2 attack pounce full attack claw/claw/bite[/sblock][sblock=mini-stats]
Tasanto AC
14 HP
9/9 real 11/11 temp, Init +2,
Darkvision, Perception +7, Sense Motive +5, Move 40'
Claw/Claw +3, d4+2
Bite +3, d6+2
Lucerne Hammer +3, d12+3 with 10' reach
Handbo +3, d6+2
Dagger +3, d4+2
Sling, +3, d4+2..... Sling Bullets 9 Normal
Fort: +1, Reflex +2, Will +6
...Summoner Cantrips: Detect Magic, Read Magic, Mage Hand, Jolt
.,....Summoner 1st Lvl: 0/2 remaining;
Lesser Rejuvenate Eidolon, Mage Armor
,...Summon Monster I: 5/5 remaining; std action SLA summon,
(1 min), celestial eagles
.............Consumables: 1 Alchemist's Fire,
1 Cure Light Wounds potion
.....Immediate Actions: Fused Link, move HP from real to temp to keep cattaur alive, used down to 2 real
Conditionals: +1 damage when flanking from dirty fighting trait
Effects: Charge +2 attack, -2 AC (AC 12), Pounce[/sblock]