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[LPF] Rescue at Boar's Ridge

soulnova

Explorer
[sblock=OOC] NP, Qik. I want to clarify to that the skeleton Gallandra is attacking is S4, not S5. She's attacking the Spear Wielder. [/sblock]
 

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Satin Knights

First Post
Galandra's arrow misses by the barest of margins due to her kindness of not shooting Mesem in the back. Dolgrin's warhammer bounces off the shield of his opponent. Menik sneaks through a ray and does drain some evil energy out of the spear wielder, but not enough to drop him. Lem's tanglefoot bag locks skeleton S1 in place. Ru tosses in fire, catching all the skeletons.

The front line of the skeletons are ineffectual against the well armored front line of the group. The spear wielder nearly breaks his spear on the door jam instead of hitting his target. The dog beast is blocked in his room, but is snarling and ready for a fight. Then, your true enemy steps out from behind the interceding door. A large bugbear in robes, he points his finger at Dolgrin. "Granatch!"

[sblock=Dolgrin]Make a Fortitude save DC 15, read if you fail[sblock=effects]Blindness[/sblock][/sblock][sblock=combat]-1 ~ S1 ~ AC 16 Heavy shield and short sword, entangled
-1 ~ S2 ~ AC 18
-1 ~ S3 ~ AC 18
-4 ~ S4 ~ AC 16 Spear wielder
D5 ~ AC ??
Grimspiller ~ ??


16/18 of 16/20 ~ AC 23 ~ Mesem ~ all actions available ~ Mage Armor, Prot from Evil (19 rds)
27 of 29 ~ AC 16 ~ Dolgrin ~ all actions available
16 of 16 ~ AC 15 ~ Reianne ~ all actions available ~ Inspire Courage for everyone
19 of 20 ~ AC 16 ~ Ru ~ all actions available
13 of 13 ~ AC 17 ~ Menik ~ all actions available
08 of 08 ~ AC 19 ~ Lem ~ all actions available
21 of 22 ~ AC 15 ~ Galandra ~ all actions available
[/sblock][sblock=map]
map_upperJ.png
[/sblock]
 
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Qik

First Post
Mesem smiles thinly at the satisfaction of finally sighting their prey, but he remains focused on the task at hand. He lashes out in a flurry of limbs, and then steps aside to allow his companions access to the fray.

[sblock=Actions]Full-attack skeleton at S34.

Claw 1: 1d20+8=14, 1d4+5=8
Claw 2: 1d20+8=19, 1d4+5=6
Bite (direct to S33 if S34 has been killed): 1d20+7=19, 1d6+5=11

5' step to Q33.[/sblock]

mesem-adrarda-portrait-small.jpg


[sblock=Stats]Mesem Adrarda
Status: Bound
[sblock=Bound Stats]Initiative: +1, Perception: +8
HP: 16/16 real + 18/20 temporary
AC: 21 (Touch: 11 Flat-footed: 20)
AC: +2 vs evil
CMB: +6 CMD: 17
Fort: +2 Ref: +2 Will: +8 (+10 vs enchantments)
Saves: +2 vs evil

Natural Weapons:Bite (+6, 1d6+4), 2 Claws (on feet) (+7, 1d4+4)
[/sblock][sblock=Unbound Stats]Initiative: +0, Perception: +7
HP: 18/18 real
AC: 10 (Touch: 10 Flat-footed: 10) CMB: +1 CMD: 11
Fort: +3 Ref: +1 Will: +8 (+10 vs enchantments)[/sblock]Current Weapon in Hand: Nodachi: +6, 1d10+6, 18-20/x2

Summon Monster I: 3/4
Spells: 0 - Infinite, 1 - 0/3

Active Magic:
Mage Armor - 0/2 hours
Protection from Evil - 0/2 minutes
[/sblock]​
 
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Deuce Traveler

Adventurer
Lem moves to P34 and tosses a flask of acid at the undead at T34.

OOC: Is that an undead archer at Q34? Doh!

Mini-Stats
[sblock]
Lem the Cook (2nd Level Monk of the Empty Hand)
HP: 14/14; AC: 19; AC Touch: 19; AC Flatfooted: 11; INIT: +7; BAB: +1; CMB: +5; CMD: 17; Fortitude: +4; Reflex: +9; Will: +7; Speed: 15'

-Unarmed Strike: Attack: +7; Damage: 1d4, Crit: 20/x2, Special: Stunning Fist Option
-Flurry of Blows: Attack: +6/+6; Damage: 1d4/1d4, Crit: 20/x2, Special: Stunning Fist Option
-Thrown Flask of Acid: Ranged Touch Attack: +7; Damage: 1d6, Crit: Nil, Range: 10 feet, Special: 1hp splash acid damage to those within 5 feet; 13 Flasks of Acid
--Thrown Tanglefoot Bag: Ranged Touch Attack: +7; hit target gains –2 penalty on attack rolls and a –4 penalty to Dexterity and must make a DC 15 Reflex save or be glued to the floor; 1xTanglefoot Bag
[/sblock]
 

soulnova

Explorer
Galandra will try again to get the Spear Wielder (s4) with a blunt arrow. If he's already down by then, she will instead attack the necromancer.


[sblock=Mini Stats]
Maidel.png

Galandra
AC: 15 (Touch 12, Flatfooted 13)
HP: 21/22

Initiative: +2
Perception: +7/+9 vs Humans, Sense Motive: +2/+4 vs Humans,
CMB: +5 CMD: 17 Fort: +4 Reflex: +5 Will: +2

Falchion +5 [2d4+4] 18-20
Dagger +5 [1d4+3] 19-20
Shortbow +4 [1d6] x3 (60ft)
+2STR Composite Longbow +4 [1d8+2] x3 (110ft)
Greatclub +5 [1d10+4] x2

Effects: Killer
Combat Feats: Power Attack, Quick Draw, Rapid Shot

Conditions: None

In Hand: +2 STR Composite Longbow

Consumables: On Efficient Quiver (12 Normal Arrows, 10 Masterwork Arrows, 36 Blunt Arrows), 50 normal arrows , 4 days rations

[/sblock]
 

hemera

Explorer
Time to pull out all the stops, she thinks to her self as she attempts to cast a new spell she has thought of. Her voice rising in pitch with the words of the spell it seems to fade out of hearing briefly as she focuses on Grimspiller. Concluded she resumes singing and retrieves the wand from her belt with a smirk on her face.

[sblock=Actions]
Just a note since you mentioned you were short on time, I had moved to Q34 last round.

Free: Maintain Inspire Courage
Standard: (Casting Defensively) Ear-Piercing Scream ---> Grimspiller
Move: Retrieve Wand from Belt, simultaneously pray no one has come near to aoo my squishy self.
[/sblock]

[sblock=Mini Stats]
Reianne Estril

AC: 15 (Touch 11, Flatfooted 14) -1 due to carrying Sunrod in offhand
HP:
16/16

Initiative:
+1
Perception
: -1 Sense Motive: -1
CMB:
+3/+5 (tripping) CMD: 14/16 (resisting tripping)
Fort: +1 Reflex: +4 Will: +2

Scorpion Whip:
+3, 1d4+2, 15' Reach, Trip, Disarm, Performance, Nonthreating
Masterwork Longsword:
+4, 19-20, 1d8+2
Morningstar: +3, 1d8+2
Dagger: +3, 19-20, 1d4+2
Thrown Dagger:
+2, 19-20, 1d4+2, 10'
Thrown Alchemist's Fire: +2 1d6 fire 10', Touch Attack, Splash, 1d6 fire on 2nd round.

Combat Feats
Arcane Strike
Combat Casting
Combat Expertise
Improved Trip

Bard Cantrips: Daze, Detect Magic, Drench, Jolt, Lullaby, Mending, Read Magic

1st Level Bard Spells (2/day): Charm Person, Ear-Piercing Scream, Sleep

(1 cast, Charm Person:Goblin Interrogation)
Conditions:
None

In Hand:
Masterwork Longsword, Sunrod

2 Daggers, 1 Alchemist Fire
[/sblock]
 
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kinem

Adventurer
ooc: Menik was going to use his own scream, but if Grimspiller seems dazed by Reianne's he do something else :)
 
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possum

First Post
Dolgrin grits his teeth as he swiftly moves closer to the spear-wielding skeleton, moving far too quickly for it to react. The dwarf swings the warhammer wildly towards the skull, trading accuracy for brute strength.

[sblock=OOC]
Shift to S34

Make that Q34...[/sblock]

EDIT: Dolgrin readies himself to go into melee once again when the bugbear appears and utters a single word. His vision blurs slightly before finally blinking out. The dwarf screams in anger and fear and falls back immediately, cursing heavily.
 
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Satin Knights

First Post
Mesem crushes two skeletons in a flurry of natural attacks before stepping back. Lem lobs some acid, hits his mark and the spear wielder dissolves into a pool of white goo with the heavy spear clunking to the ground. Galandra skewers your quarry, the evil master himself. Rieanne screams, but does not seem to affect the necromancer. Maybe he enjoys the screams of women. Dolgrin is blinded by the necromancer and bumps into Reianne as he retreats.

Now that you have cleared the way, S3 and the dog beast can move up and attack. The skeleton goes after the screaming girl while the dog goes after the blue creature. Neither one come close to hitting their mark.

Menik and Ru still have all their actions.

[sblock=ooc]Why yes, that is an undead archer at Q42. It is just laying there on the ground, not interested in this fight. :p[/sblock][sblock=combat]-1 ~ S1 ~ AC 16 Heavy shield and short sword, entangled, destroyed
-1 ~ S2 ~ AC 18 Destroyed
-2 ~ S3 ~ AC 18 ~ Comes out of delay and attacks
-4 ~ S4 ~ AC 16 Spear wielder Destroyed
D5 ~ AC ?? ~ comes out of delay and attacks
-7 ~ Grimspiller ~ AC ??


16/18 of 16/20 ~ AC 23 ~ Mesem ~ ~ Mage Armor, Prot from Evil (19 rds)
27 of 29 ~ AC 16 ~ Dolgrin ~ std ~ BLIND!
16 of 16 ~ AC 15 ~ Reianne ~ ~ Inspire Courage for everyone
19 of 20 ~ AC 16 ~ Ru ~ all actions available
13 of 13 ~ AC 17 ~ Menik ~ all actions available
08 of 08 ~ AC 19 ~ Lem ~
21 of 22 ~ AC 15 ~ Galandra ~
[/sblock][sblock=map]
map_upperL.png

gdog.png

[/sblock]
 
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