[LPF] The Forbidden Isle of Ancient Secrets

jackslate45

First Post
[sblock=SK]
Does Aradra take the penalty for shooting through Daylily, now that he has Improved Precise Shot? Or will one of us have to move in order for Aradra to attack?

I mostly ask beacuse if I can't, Shadow will try and trip up the demon, so Daylily can hit is super hard with his new awesome hammer.
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Satin Knights

First Post
[sblock=ooc]With Improved Precise Shot, Daylily isn't in your way at all. The only thing that could be considered a penalty is if the devil withdrew to the stairwell and the wall blocked the way. You will need a few levels of zen archer before you can shoot around corners. :p

We are still on round 2, so Relic's attempt at a giggle fest has to wait for next round.

Daylily, Shadow and Aradra are still up. [/sblock]
 

jackslate45

First Post
Taking careful aim around Daylily, Aradra opens fire. While the first arrow spit in flight as Aradra was hoping it would, the shot missed strange creature. However, Aradra's second shot hits HARD near the creature's skull, followed exatly by a second arrow in the same spot.

Shadow, still trying to keep the wizard safe, Lunges out in an attempt to bite at the monster from afar. Getting the creature once, Shadow pulls back hard in an effort to bring it to it's knees.

[sblock]
Aradra Full Round Attacks BO9.
1d20+15=17, 1d20+15=35, 1d20+10=26
Follow up to confirm Crit: 1d20+15=21
1 crit confirmed and 1 hit. Total of 4d8+40. Due to Clustered shot, only takes DR once. 4d8+40=47

If the creature is still alive, Shadow full round attacks with Lunge:
1d20+12=18, 1d20+5=12
NOTE: I forgot Shadow has bless, so only 1 hit (My bad...)
1d8+16 + Trip Attempt 1d8+16=17, 1d20+14=21

So a total of 54 damage, and if it still up a trip attempt at 21.

[/sblock]
[sblock=Aradra Stats]
Aradra Longstrider
AC: 21 (15 flat-footed, 16 touch)
HP: 96/96
CMB: +12 CMD: 28
Fort: +9 Reflex: +14 Will: +6
Perception: +15
Initiative: +8
Current Weapon in Hand: Bow +18/+13 1d8+ 3 or +13/+13/+8 1d8+9 1st hit deals double
Current Item in Right Hand Sheath: Wand of Abundent Ammo (42/50)
Current Conditions in Effect: Rapid Shot/Deadly Aim/Endless Ammo (from Bow); Woodland Stride ; Evasion; Clustered Shots

Used Items: 8 charges of Abundent Ammo. 25 charges of CLW, AntiVenom, 4 Arrows

Adaptation: 80/80 Minutes Remain (Darkvision, Iron Will, Skill Focus Stealth)
Level 1 Spells:Delay Poison, Gravity Bow, Abundant Ammunition
Level 2 Spells: Perceive Clues, Barkskin (+3)
Extend Rod: 0/3 per Day
Pearl of Power lvl 1: AVAILABLE
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[sblock=Shadow Stats]
Shadow
AC: 22 (20 flat-footed, 11 touch) (-1 DEX from AC +1 NA bonus)
HP: 101/101
CMB: +14 CMD: 27 (31 vs Trip)
Fort: +11 Reflex: +8 Will: +6 (+4 vs Enchantment Charm/Compulsion)
Perception: +14
Initiative: +2
Current Weapon in Hand: Bite (+12/+5 1d8 + 16 + Trip) + d6 Shocking Amulet of Mighty Biting (activated)
Current Conditions in Effect: Power Attack, Furious Focus, Evasion, Share Spells; Scent; Lunge;
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Systole

First Post
"Hey, this is stings!" Daylily says, somewhat surprised. "I will fixing this after I smashes you."

[sblock=OOC]5 foot step toward whatever is up. Activate Rage, activate Lunge (if necessary), full attack.

Bless, furious weapon (1d20+20=39, 2d6+24=29, 1d20+12=27, 2d6+24=28) [/sblock][sblock=Mini Stats]
Daylily_150.jpg


Daylily Falshenaya

-Normal-
AC: 18 (13 touch)
HP: 72/87
CMB: +14 CMD: 26
Fort: +9 Reflex: +5 Will: +5

-Raging-

AC: 16 (11 touch)
HP: 88/103
CMB: +16 CMD: 28

Fort: +11 Reflex: +5 Will: +7

Perception: +15 [includes +2 mutation bonus]
Initiative: +2

Current Weapon in Hand: Adamantine Earthbreaker (+20/+12, 1d12+24, 20x3)]
Current Conditions in Effect: PA/FF, Lunge(?), Bless
Rage Remaining: 3/13

Used Items:

Rations, 1
CLW Wand, 14
Javelin, 2
Barbarian chew, 6
Sling bullet, 1
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Satin Knights

First Post
Daylily brings his mighty black hammer down on the devil's head, crushing it as he sends it to the floor. Before he can get the second swing in, the devil dissolves into wisps of smoke and disappears. It doesn't look like Daylily is going to make a loincloth out of this one either.

Back in the hallway, the other devil is getting used to the close quarters and this time sinks both claws into Kalinn's arms. In and act of defiance, he draws her in and motorboats the maiden with a filthy beard that only a porcupine could love before trying to steal a kiss.

[sblock=Relic]This devil disappeared like all creatures who were summoned via the summon monster spells.
Since the target you had in mind died, and you can't see the other one, you can change your actions to something other than casting Hideous Laughter.[/sblock][sblock=Combat Round 3]All Bless +1 to Attacks and Saves vs. Fear

...70/87 -3 NL ~ AC 18 ~Daylily ~ (Bleed 2)
...59/59 ~ AC 14+4 ~ Relic ~ neutralize poison 0.3 hrs, Mage Armor 3.5 hrs, Resist Fire 3.5hrs, Pearl in hand
...96/96 ~ AC 21 ~ Aradra ~
101/101 ~ AC 22+4 ~ Shadow ~ amulet inactive, Mage Armor 3.5 hrs, Resist Fire 3.5hrs
..87/119~ AC 25 ~ Frost ~

-35/?? AC 19 ~ Devil A North claw/claw (1d20+10=27, 1d20+10=28) both hit, damage (1d6+4=8, 1d6+4=6) plus filthy, spiky beard damage (1d8+2=8)
-73/?? AC 19 SR >12 ~ Devil B South DEAD and returned to the hell he came from
barbed_devil.png


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[sblock=map]
island85.png
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Maidhc O Casain

Na Bith Mo Riocht Tá!
Frost's wild swing with Winterbite glances harmlessly off the creature's tough hide, but as he brings her close for his slobbery kiss she drives the blade through his flesh just above the hip and rips it out the side. Healing warmth flows through her from the blade.

[sblock=Actions]Full Raging Power Attack (1d20+12=15, 1d20+7=24) for Damage (2d6+17=23).

CLW (1d8+7=9)

Dammit! She can't ever quite land both attacks, or get that critical threat . . . Oh, well. Chipping away . . .
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06PostShot.png


[sblock=Mini Stats]
Kalinn Ari

Current Block
Initiative: +3
AC: 25 (12 Touch, 22 Flat-Footed)
HP: 96/119
CMB: +13 CMD: 25
Fort: +10 Reflex: +05 Will: +07

Standard Block
Initiative: +03
AC: 27 (14 Touch, 24 Flat-Footed)
HP: 94/94
CMB: +12 CMD: 26
Fort: +08 Reflex: +06 Will: +06

Rage Block
Initiative: +03
AC: 25 (12 Touch, 22 Flat-Footed)
HP: 124/124
CMB: +14 CMD: 26
Fort: +11 Reflex: +06 Will: +08

Rage Block (Hafísbíta in Hand)
Initiative: +3
AC: 25 (12 Touch, 22 Flat-Footed)
HP: 119/119
CMB: +13 CMD: 25
Fort: +10 Reflex: +05 Will: +07

Fatigue Block
Initiative: +2
AC: 26 (13 Touch, 24 Flat-Footed)
HP: 94/94
CMB: +11 CMD: 24
Fort: +08 Reflex: +05 Will: +06

Senses: DarkVision
Perception: +10, Sense Motive: +0

Special: Rage (Remaining Rounds: 01/09)
Special: Spirit Totem (+9/1d4+2)
Special: Claws (Remaining Rounds: 01/05)

Current Weapon in Hand: Hafísbíta

Hafísbíta Powers Available
Special: Boon: Shield (Remaining Points: 10/10)
Special: Boon: Healing Surge
Special: Spell: Cure Light Wounds (Remaining: 02/03)
Special: Boon: Heroism (Remaining: 01/01)
Special: Boon: Gallant Inspiration (Remaining: 00/01)

Spells Available
  • Level 0: Unlimited
  • Level 1: 3/7 per Day
  • Level 2: 3/6 per Day
  • Level 3: 2/3 per Day
Level 0: Acid Splash, Disrupt Undead, Jolt, Haunted Fey Aspect, Mending, Prestidigitation, Ray of Frost
Level 1: Ear Piercing Scream, Magic Missile, Protection from Evil, Shield
Level 2: Frigid Touch, Protection from Evil (Communal), Resist Energy
Level 3: Fly, Haste
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Systole

First Post
"Whaaaaaaat!?" the elven barbarian shouts. "My loincloth go? Yah, little wicked thing, I am know you is do this, and I wills hunting you very soon!" He vaults the banister and attacks the remaining devil.

[sblock=OOC]Move to BL7, vaulting the banister. Acrobatics if necessary: 1d20+4=18

Attack - Furious, bless (1d20+20=24, 2d6+24=27)[/sblock][sblock=Mini Stats]
Daylily_150.jpg


Daylily Falshenaya

-Normal-
AC: 18 (13 touch)
HP: 72/87
CMB: +14 CMD: 26
Fort: +9 Reflex: +5 Will: +5

-Raging-

AC: 16 (11 touch)
HP: 88/103
CMB: +16 CMD: 28

Fort: +11 Reflex: +5 Will: +7

Perception: +15 [includes +2 mutation bonus]
Initiative: +2

Current Weapon in Hand: Adamantine Earthbreaker (+20/+12, 1d12+24, 20x3)]
Current Conditions in Effect: PA/FF, Lunge(?), Bless
Rage Remaining: 2/13

Used Items:

Rations, 1
CLW Wand, 14
Javelin, 2
Barbarian chew, 6
Sling bullet, 1
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