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Sorry if this has been dissected and argued about already, but this combo just occurred to me.
Way of the Open Hand Monk
Magic Initiate with Booming Blade
Polearm Master
1) Hit with staff and cast Booming Blade
2) Flurry of Blows, and use Shove to push opponent away (use it on both extra attacks: it's free and you double down on the opposed ability check)
3) When opponent tries to re-close the gap, Booming Blade detonates AND opportunity attack is triggered
Downsides:
- Even with a Variant Human Monks don't really have room for Feats
- Monks are MAD already and Shove is based on Strength
- Not all opponents can be shoved
But could be wicked fun anyway
Thoughts?
EDIT: And what other two spells (one cantrips, one 1st level) to take? Your spellcasting will be based on Int or Cha, so attacks and saves will be bad. Find Familiar and Save the Dying?
Or Create Bonfire? Shove them into the fire.
EDIT 2: Reading through the cantrips the choices seem to be utility (Light, Minor Illusion, Prestidigitation, etc.) or Create Bonfire. Everything else depends on a stat a Monk won't have.
Way of the Open Hand Monk
Magic Initiate with Booming Blade
Polearm Master
1) Hit with staff and cast Booming Blade
2) Flurry of Blows, and use Shove to push opponent away (use it on both extra attacks: it's free and you double down on the opposed ability check)
3) When opponent tries to re-close the gap, Booming Blade detonates AND opportunity attack is triggered
Downsides:
- Even with a Variant Human Monks don't really have room for Feats
- Monks are MAD already and Shove is based on Strength
- Not all opponents can be shoved
But could be wicked fun anyway
Thoughts?
EDIT: And what other two spells (one cantrips, one 1st level) to take? Your spellcasting will be based on Int or Cha, so attacks and saves will be bad. Find Familiar and Save the Dying?
Or Create Bonfire? Shove them into the fire.
EDIT 2: Reading through the cantrips the choices seem to be utility (Light, Minor Illusion, Prestidigitation, etc.) or Create Bonfire. Everything else depends on a stat a Monk won't have.
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