Damen Torralyn Lonadar (32000 xp)
Male gnome beguiler 6/unseen seer 2
N Small humanoid
Init +2; Senses low-light vision; Listen +3, Spot +12
Languages Common, Draconic, Elven, Giant, Gnome, speak with animals (burrowing animals only, 1 min)
-----------------------------------------
AC 21, touch 15, flat-footed 19; +6 armor, +2 Dex, +2 deflection, +1 size; Combat Expertise
hp 50 (8 HD)
Fort +4, Ref +4, Will +9; +2 vs. illusions
-----------------------------------------
Speed 20 ft.
Melee +1 rapier +6 (1d4/18-20) or
Ranged mwk light crossbow +8 (1d6/19-20)
Base Atk +4; Grp +0
Atk Options Cloaked casting (+1 DC), Combat Expertise, sneak attack +1d6
Special Actions Improved Feint, surprise casting
Combat Possessions eternal wand of unseen servant, potion of cure moderate wounds, potion of darkvision, wand of cure light wounds
Beguiler Spells Known (CL 8 (CL 9 divinations), +7 ranged touch, +5 melee touch, DC 15+lvl):
- 4th (4/d)—arcane eye plus standard beguiler spells
- 3rd (6/d)—standard beguiler spells
- 2nd (7/d)—standard beguiler spells
- 1st (7/d)—Nystul's magic aura plus standard beguiler spells
- 0 (6/d)—standard beguiler spells
Spell-Like Abilities (CL 1):
- 1/d—dancing lights, ghost sound (DC 13), prestidigitation, speak with animals (burrowing animals only, 1 min)
-----------------------------------------
Abilities Str 11, Dex 14, Con 14, Int 20, Wis 12, Cha 16
SQ armored mage (light), trapfinding
Feats Combat Expertise, Improved Feint, Magic Sensitive, Silent Spell (B), Still Spell (B)
Skills Balance +4, Bluff +12, Decipher Script +12, Diplomacy +5, Disable Device +12, Gather Information +10, Hide +16, Intimidate +5 (+3 Medium), Jump +2, Knowledge (history) +7, Knowledge (local) +9, Move Silently +10, Open Lock +10, Search +15, Sense Motive +5, Spot +12, Spellcraft +8, Tumble +7, Use Magic Device +12
Possessions +1 rapier, mwk light crossbow with 20 bolts, glamered mithral shirt +2; arcane thieves' tools, augmented hat of disguise (Int +2), bedroll, 2 belt pouches, everfull mug, everlasting rations, heward's handy haversack, jewelry (100 gp), potion bracer, ring of protection +2, spell component pouch, 10 sunrods; 745gp 9sp; 16.25 lbs; Light Load
-----------------------------------------
Armored Mage (Ex) Damen does not suffer arcane failure casting spells in light armor.
Cloaked Casting (Ex) The DC's of Damen's spells increase by 1 if the target would be denied its Dex bonus.
Surprise Casting (Ex) Damen may feint in combat as a swift action.
[sblock=Advancement]L1->Beguiler 1 HP 7 (1d6+1) SP: 36 (6x4+3x4)
• Bluff +2, Decipher Script +2, Disable Device +2, Hide +4, Gather Information +2, Knowledge (local) +2, Move Silently +2, Open Lock +2, Search +4, Sense Motive +2, Spot +4, Spellcraft +2, Tumble +2, Use Magic Device +4
• Abilities: Str 13 -2 racial, Dex 14, Con 11 + 2 racial, Int 17, Wis 12, Cha 16
• Feats: Combat Expertise
• Other: armored mage, trapfinding, racial traits
L2->Beguiler 2 HP 5 (1d6+1) SP: 9 (6+3)
• Disable Device +1, Hide +1, Move Silently +1, Open Locks +1, Search +1, Sense Motive +1, Spellcraft +1, Spot +1, Use Magic Device +1
• Other: cloaked casting (+1 DC), surprise casting
L3->Beguiler 3 HP 6 (1d6+1) SP: 9 (6+3)
• Bluff +1, Decipher Script +1, Hide +1, Gather Information +1, Search +1, Sense Motive +1, Spellcraft +1, Spot +1, Use Magic Device +1
• Spell: Nystul's magic aura
• Feat: Improved Feint
• Other: advanced learning
L4->Beguiler 4 HP 5 (1d6+1) SP: 10 (6+4)
• Bluff +1, Disable Device +1, Hide +1, Gather Information +1, Move Silently +1, Open Locks +1, Search +1, Spot +1, Tumble +1, Use Magic Device +1
• Abilities: Int +1
L5-> Beguiler 5 HP 6 (1d6+1) SP: 10 (6+4)
• Bluff +1, Disable Device +1, Hide +1, Gather Information +1, Move Silently +1, Open Locks +1, Search +1, Spot +1, Tumble +1, Use Magic Device +1
• Feat: Silent Spell (B)
L6-> Beguiler 6 HP 5 (1d6+1) SP: 10 (6+4)
• Bluff +1, Disable Device +1, Hide +1, Knowledge (local) +1, Move Silently +1, Open Locks +1, Search +1, Spot +1, Tumble +1, Use Magic Device +1
• Feat: Magic Sensitive
• Other: surprise casting (free action)
L7->Unseen Seer 1 HP 4 (1d4+1) SP: 10 (6+4)
• Bluff +1, Decipher Script +2, Hide +1, Knowledge (history) +1, Knowledge (local) +2, Move Silently +1, Search +1, Spot +1
L8->Unseen Seer 2 HP 12 (1d6+9) SP: 10 (6+4)
• Bluff +2, Decipher Script +2, Hide +1, Knowledge (history) +2, Move Silently +1, Search +1, Spot +1
• Feat: Silent Spell (B)
• Abilities: Con +1
• Spell: arcane eye
• Other: advanced learning[/sblock]
Appearance
Considering his constant state of disguise, no one really knows.
Background
For a Zil, truth is that which you say, that which you hear, and that which you think, all of which may be different at the same time. When you are small, knowledge and secrets keep you alive. A big bully with a weakness for Mrorr wines is nothing but a lush; a nation's whose leaders are hiding something are nothing more than a blackmailed friend.
This is the life of a Zil, and they accept it. Information is prime, and the preservation and acquisition of it a way of life. So it is with Damen Torralyn Lonadar. The Lonadar family is well known for its familial connections, and Damen was slated from an early age to be trained at the best schools in Zilargo. Eschewing artificing or elemental binding, Damen focused on the traditional Zil pastime---information gathering. This lead to the refinement of his gnomish natural heritage for illusion magic, and soon new beguiler was born.
During the course of the last stages of the war, Damen stayed far from the front line. A continent away, in fact. After an earlier job with a Korrenberg investigative team attached to Stormreach, Damen stayed. The thrill of the savage unknown, all the secrets everyone wanted, and the smugness in knowing that he finished the job---even if someone else started it---was the currency of his life. Soon, he developed a reputation for getting things done or finding things out. No questions asked.
And that's when the new job came in.