Zardnaar
Legend
As a side note, Mearls decision to base Warlord off the fighter chassis is a mistake IMO. Action Surge is the iconic fighter talent, as is 3 and then 4 attacks per round and more feats or ABI.
I could see it if you could give your action surge to another person to use. But you want the fighter to be distinctive, and that’s what makes it distinctive.
I get the arguments that BM can be the warlord, but it really isn’t . Action economy isn’t in favor of Commanders strike, the movement one is too situational, and the superiority dice favor using them in other ways.
IMO the fighter chassis is too strong in essence to use as a warlord chassis and then add other stuff on top of it.
Its not just you have to convince of that its Mearls.
But there is not enough WL fans, you need a lot more people to get on board and push for it. Blind insistence on certain things to replicate the 4E version 100% won't get you far. All the classes got changed from previous editions. What does a wizard do cast spells, a cleric, casts spells, fights, turns undead.
Rather than looking at exact mechanics peple should look at the concept. What does a warlord do? It heals, support, fights, does tactical things, it inspires. If a 5E version does that you have a warlord it does not have to 100% reflect the 4E version of it and it could even borrow a few things from the 3.5 Marshall (auras or what have you).
I suppose players of previous editions stuff are happy with the concepts not the exact implementation I mean I am really cut up I can't play CoDzilla anymore.