Nellisir said:I didn't say it wouldn't exist. I said it would be virtually nonexistent. Virtually no one would have noticed if some obscure RPG invented the OGL. Just because it exists doesn't mean it would've been a tremendous success and swamped D&D.
You have a point.
Wrong. Wotc's D&D ogl attached system (aka D20) did this.Did you actually read what I wrote? Because you just said exactly what I said. D20 brought people into contact with the OGL. If you're going to disagree, say something different.
And yet I will always be the product of my parents' genes and upbringing, and hopefully surpass my parents. Bad example for you.
Oh, right...you have mystical knowledge, and d20 isn't "deep" enough for you, in whatever subjective way you define depth. That's pretty far over the line into personal opinion there, so OK. You have your opinion, and I'll have mine.
I was disagreeing above because I wanted to emphasize on what was IMO more precise in terms of context of our argument.
Regarding depth: look, D20 can mostly provide a linear distribution of setting chances. You can only play with target numbers in one way. Yet , still you can build combination but it is not suitable for intuitive patterns. See how 4e skill system is broken for example. It is not that they got it wrong. What they got wrong is that this idea could be feasible with a D20 for tabletop gaming.
EDIT2: regarding mystical: yeah, I know I came out as an idiot. But its really late here so excuse the dumbness of my expression.
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