A Christmas release (in any year) strikes me as spectacularly unlikely. Any unexpected delays make you miss the holiday season altogether, and launch in the post-holiday window when a significant portion of the potential audience is without disposable income.
Following the 4E model of announcing at GenCon, and releasing at GenCon the subsequent year would make more sense. Or, announce at DDXP and release at GenCon, if you want a shorter "lame duck" period.
(Not that I think we're going to see an announcement or release in 2012.)
Following the 4E model of announcing at GenCon, and releasing at GenCon the subsequent year would make more sense. Or, announce at DDXP and release at GenCon, if you want a shorter "lame duck" period.
(Not that I think we're going to see an announcement or release in 2012.)