Tony Vargas
Legend
I was thinking more broadly and generally than just a hypothetical DM who let simple tactics lead to consistent rollovers without ever varying challenges to make things more interesting. 5e's fast combat emphasis and bounded accuracy giving an advantage to parties vs lone monsters does lend itself to rollovers, but, by the same token, it can go the other way quite quickly when the PCs are at a disadvantage numerically or tactically, as well.You think scouting and using missile weapons requires a party of system-masters? Those are very basic tactics.
And that means I can't be curious about it?I never worry about it.
I'm sure you can never have a perfect one. It seems like 3.x and 4e both did better than 5e (if Ashkelon is right, and I'm not convinced he is, 5e's guidelines would be a total failure), but, hey, if you habitually ignore such systems, you wouldn't notice any distinctions among them.I've never seen accurate CR/XP system. Too much variation between monsters.