H2 Thunderspire Labyrinth
Encounter #15 The Great Hall
Note this is Encounter #39 for this group of PCs
Round #2
Grey- Move. Ray of Frost DG2; Hit 8 Cold damage (33 HP) & Slowed.
Winstanley- Move- Across room to far door. Perception Check- can hear nothing behind the door. Sly Flourish DG2; Hit 12 damage (21 HP bloodied).
Dirty- Ongoing 2 Poison damage (54 HP) & -2 To Hit. Reaping Strike DG2; Hit 15 damage (6 HP bloodied). Marked. Save vs Ongoing Poison damage & -2 To Hit- Success.
Kaspard- Lance of Faith DG2; Hit 10 Radiant damage- DEAD. Move to door. Perception Check- '3' No one coming- Phew, that was close.
DS1- Opens door- standing in front of him are Kaspard & Winstanley. Crossbow Combat Advantage Kaspard; Miss. Kaspard AoO Mace DS1; Miss. Winstanley AoO Dagger DS1; Hit 6 damage (42 HP). Back to DS1- Invisibility. Moves- Run screaming into Great Hall- alerting Rundarr and the Duergar Guard that the PCs have come to play.
DS2- DEAD.
Phrenic- Move- after DS1 and into the Great Hall and straight into (Invisible) DS1. Insight Check- 19 Success, Phrenic knows what's going on- he can't get fooled twice. Longsword DS1; Crit 12 damage +5 Necrotic damage =17 damage (25 HP).
Rundarr- Screams and shouts. Move. Beard Quills Phrenic; Miss.
DG1- Move. Infernal Anger. Warhammer Phrenic; Hit 5 damage +4 Fire damage -4 (Resist) = 5 damage (38 HP).
DG2- DEAD.
Time to play 14 minutes.
Good Guys
Dirty Biskit, Male Dwarven Fighter 5 (HP54/61)
Kaspard, Female Half-Elf Cleric of Bahamut 5 (HP46)
Winstanley Portico, Male Halfling Rogue 5 (HP46)
Grey Morlock, Male Human Wizard 5 (HP40)
Phrenic, Male Tiefling Warlord 5 (HP38/49)
Bad Guys 1200 XP Level 5 Encounter.
Duergar Guard Level 4 Soldier [DG] (x2) (HP60/60) 1 DEAD
Duergar Scout Level 4 Lurker [DS] (x2) (HP25/48) 1 DEAD
Duergar Champion- Rundarr Level 6 Elite Brute [Rundarr] (HP180)
Action Points 0 Total 1
Daily Powers 0 Total 0
Healing Surges 0 Total 0
2nd Winds 0 Total 0
Crits 1 Total 1
PCs Ko'd 0 Total 0
Comment: And that's two Duergar dead, although the trap is sprung...
Encounter #15 The Great Hall
Note this is Encounter #39 for this group of PCs
Round #2
Grey- Move. Ray of Frost DG2; Hit 8 Cold damage (33 HP) & Slowed.
Winstanley- Move- Across room to far door. Perception Check- can hear nothing behind the door. Sly Flourish DG2; Hit 12 damage (21 HP bloodied).
Dirty- Ongoing 2 Poison damage (54 HP) & -2 To Hit. Reaping Strike DG2; Hit 15 damage (6 HP bloodied). Marked. Save vs Ongoing Poison damage & -2 To Hit- Success.
Kaspard- Lance of Faith DG2; Hit 10 Radiant damage- DEAD. Move to door. Perception Check- '3' No one coming- Phew, that was close.
DS1- Opens door- standing in front of him are Kaspard & Winstanley. Crossbow Combat Advantage Kaspard; Miss. Kaspard AoO Mace DS1; Miss. Winstanley AoO Dagger DS1; Hit 6 damage (42 HP). Back to DS1- Invisibility. Moves- Run screaming into Great Hall- alerting Rundarr and the Duergar Guard that the PCs have come to play.
DS2- DEAD.
Phrenic- Move- after DS1 and into the Great Hall and straight into (Invisible) DS1. Insight Check- 19 Success, Phrenic knows what's going on- he can't get fooled twice. Longsword DS1; Crit 12 damage +5 Necrotic damage =17 damage (25 HP).
Rundarr- Screams and shouts. Move. Beard Quills Phrenic; Miss.
DG1- Move. Infernal Anger. Warhammer Phrenic; Hit 5 damage +4 Fire damage -4 (Resist) = 5 damage (38 HP).
DG2- DEAD.
Time to play 14 minutes.
Good Guys
Dirty Biskit, Male Dwarven Fighter 5 (HP54/61)
Kaspard, Female Half-Elf Cleric of Bahamut 5 (HP46)
Winstanley Portico, Male Halfling Rogue 5 (HP46)
Grey Morlock, Male Human Wizard 5 (HP40)
Phrenic, Male Tiefling Warlord 5 (HP38/49)
Bad Guys 1200 XP Level 5 Encounter.
Duergar Guard Level 4 Soldier [DG] (x2) (HP60/60) 1 DEAD
Duergar Scout Level 4 Lurker [DS] (x2) (HP25/48) 1 DEAD
Duergar Champion- Rundarr Level 6 Elite Brute [Rundarr] (HP180)
Action Points 0 Total 1
Daily Powers 0 Total 0
Healing Surges 0 Total 0
2nd Winds 0 Total 0
Crits 1 Total 1
PCs Ko'd 0 Total 0
Comment: And that's two Duergar dead, although the trap is sprung...