Ranger REG said:
With all due respect, I DO NOT want to spend a feat in order to be a half-elf or any hybrid character.
I really think it could work pretty simply and elegantly, though. After all, there aren't a whole lot of mechanical differences between the 3.5 core half-races and humans, anyway. So consider these:
Elven Blood
Prerequisites: First level, humanoid race other than elf.
Benefits: Immunity to
sleep spells and similar magical effects, +2 on saving throws against enchantment spells. Low-light vision. Considered an elf for the purposes of elven racial feats and magical items.
[Yeah, half-elves would lose their assorted skill bonuses, but a half-human half-elf would keep the bonus skill points for his human heritage, so I figure it balances nicely.]
Orcish Blood
Prerequisites: First level, humanoid race other than orc.
Benefits: +2 Str, -2 Int, -2 Cha. Darkvision 60 ft. Considered an orc for the purposes of orcish racial feats and magical items.
[The half-orc isn't losing anything here to counter the extra skill points he'd gain for being half-human under this system, which doesn't bother me at all. Half-orcs get screwed, anyway. Frankly, I think I'd get rid of one of those ability penalties, too, because a net -2 and darkvision hardly seems worth a feat.]
Anyway, the idea is that these feats would let elves and orcs interbreed with humanoid races other than humans, which just makes
sense to me. Also, they don't require that the character be strictly half-and-half, which is another nice piece of flexibility. You could have a character that just "obviously has a little orc in his blood", rather than a specific family history.