Rystil Arden
First Post
I think different jobs should have different specials, but we shouldn't destroy the usefulness of the Profession skills by making the others so much better, since they are worthless in game for anything other than this.
For instance, the new Teacher and Healer proposals are basically freebies for many characters. Anyone trying to max Diplomacy (Lasair, for instance) automatically make Teacher. That's one reason why the CP proposal for teachers, while paltry, is more fair than the older one with SP, although it isn't just right yet, since the teachers are paid less than unskilled Labourers with no ranks in anything.
Druids and certain Clerics are very likely to get the Healer job for free also by buying useful skills for their adventures, and thus it should also pay less than Professions.
However, all of these skills could have different specials--what if Performer paid the same/less but had (Special: With high perform results, you may attract the attention of influential patrons), for instance?
For instance, the new Teacher and Healer proposals are basically freebies for many characters. Anyone trying to max Diplomacy (Lasair, for instance) automatically make Teacher. That's one reason why the CP proposal for teachers, while paltry, is more fair than the older one with SP, although it isn't just right yet, since the teachers are paid less than unskilled Labourers with no ranks in anything.
Druids and certain Clerics are very likely to get the Healer job for free also by buying useful skills for their adventures, and thus it should also pay less than Professions.
However, all of these skills could have different specials--what if Performer paid the same/less but had (Special: With high perform results, you may attract the attention of influential patrons), for instance?