MortonStromgal
First Post
Yes, I will pick up the 1st box set... However I don't see myself diving into the E line. Not when I have Dragon Age and Warhammer Fantasy Roleplay.
According to what I’ve read in the previews, Essentials is aimed at new players as well as lapsed players. The whole concept seems too confusing for new players. How do they tell the difference between 4E and Essentials?
Apparently, there isn’t supposed to be a difference. But, there are character classes with the same name that use different rules? And they can be played at the same table?
For the lapsed players, like me, it seems that the designers are back-tracking on the character classes to make them more appealing to us. Why didn’t they do that to begin with?
To me, Essentials appears to be a desperate attempt to correct past mistakes.
And based on the controversy on the community forums, the same mistakes are being made all over again (i.e. alienating fans/customers).
Regarding the community discussions--there have been a couple of things that have piqued my interest. First, the 4E Monster Manual I is basically obsolete--apparently.
I’ve also read that there are no plans to reprint the core rulebooks because there is already a large supply of core rulebooks sitting on shelves somewhere. That makes me think that the core rulebooks aren’t selling well enough to warrant reprints.
If 4E was successful, why make so many changes?
No.
However, if they had released this instead of 4e, I might have played it then.
For me the road has forked and I picked the pathfinder one. I'm enjoying it immensely.
4e remains too large a departure from what I consider D&D. If I want to play a "different" game, I'll pick up something totally, totally different (and have been) such as Paranoia, Chill, Call of Cthulhu, etc.