ExploderWizard
Hero
Brand name vs actual product is an issue that goes beyond gaming.
Look at the recent remake of The Karate Kid. The kid never learns any karate in the entire movie!! It seems that producers are ok with the idea that martial arts = karate. All that matters is that audiences may remember " The Karate Kid" as a title to make the brand connection.
Why have words for different concepts just to disregard them? Would the more aptly titled The Kung Fu Kid, really be so unthinkable considering the kid was in China and his character was studying kung fu?
In order to maintain any real value, a brand name has to mean something.
Dungeons & Dragons, what does that mean? If it means a fantasy rpg where your character kills things and takes stuff then nearly all fantasy rpgs are D&D. Is it a particular collection of rules? I don't think so because the original rules were so sparse and encouraged players to ignore, modify, or add to them as they saw fit if it would be more fun.
D&D was created as a fantasy roleplaying game. It was different than other games because the action and content of gameplay took place in the shared imagined space created by the players rather than a board.
D&D 3E & 4E both heavily increase the implied need for a grid or board but since they can still be played without markers, a board, or anything beyond the basic rules they still qualify as D&D.
If D&D the roleplaying game is marketed/ sold as something besides a game of the imagination then it may cease to be D&D.
Look at the recent remake of The Karate Kid. The kid never learns any karate in the entire movie!! It seems that producers are ok with the idea that martial arts = karate. All that matters is that audiences may remember " The Karate Kid" as a title to make the brand connection.
Why have words for different concepts just to disregard them? Would the more aptly titled The Kung Fu Kid, really be so unthinkable considering the kid was in China and his character was studying kung fu?
In order to maintain any real value, a brand name has to mean something.
Dungeons & Dragons, what does that mean? If it means a fantasy rpg where your character kills things and takes stuff then nearly all fantasy rpgs are D&D. Is it a particular collection of rules? I don't think so because the original rules were so sparse and encouraged players to ignore, modify, or add to them as they saw fit if it would be more fun.
D&D was created as a fantasy roleplaying game. It was different than other games because the action and content of gameplay took place in the shared imagined space created by the players rather than a board.
D&D 3E & 4E both heavily increase the implied need for a grid or board but since they can still be played without markers, a board, or anything beyond the basic rules they still qualify as D&D.
If D&D the roleplaying game is marketed/ sold as something besides a game of the imagination then it may cease to be D&D.