[Pathfinder] Hewligan's Rise of the Runelords: The Hook Mountain Massacre

hewligan

First Post
On the trip up there, Jakardos reminds you all of what has occurred.

A notorious clan of ogres known as the Kreegs launched a devastating assault on the fort three weeks ago, an assault that left little doubt of treachery in the mind of the few survivors. Someone must have given the Kreegs detailed information about the fort’s defenses—the assault was too perfect in its execution and timing for any other explanation to make sense.

Fort Rannick is located at the northern end of a wide valley that runs along the southern edge of the mountains. This bleak landscape stretches on for miles along the border between the mountains and Kreegwood. This rugged, forlorn landscape fits well with the morose and grim attitude of its guardians, the Order of the Black Arrow.

Jakardos says that he can draw out a detailed plan of the fort. Also, Jovik and Jokad are very familiar with the place.

Jakardos mentions that the Sluice Gate may offer one way in. On the south wall of the fort, a sluice gate opens to release refuse and sewage downhill into the creek. The PCs can attempt to circumvent the gates of Rannick by breaching this narrow access way instead, but its proximity to the South Gate might be a problem.

Vale mentions a secret (not really so secret, Jovik already knew of it) tunnel. These tunnels have not been used in decades. They are infested in some places by shocker lizards, but they might provide the perfect means of infiltrating the fort without alerting the ogres. The tunnels can be entered via a waterfall cave some distance from the fort.

There is also the option of stealth. Ogres can see in the dark, so night is likely to be a bigger problem than advantage.

Also just brute force, but you have NO idea of how many ogres are inside, and the Kreegs are a notoriously strong clan.

Trickery may work, or flight, or perhaps you can ask the Gods to drop a giant boulder on the thing.

Vale, clearly quite a tactician despite his quietness and reputation as a fighter, does offer a few alternative. He mentions the wooden barracks inside - never used as soon after being built it was realised just how much of a deathtrap they would be if a fire ever started. He also mentions that perhaps the Kreegs, or at least a few of them, may be able to be lured out. Or the shocker lizards could somehow be used against them. He has no idea how, other than that every year during the mating season the fort sets small fires at the 'secret' tunnel entrance to keep them away (they hate the smell).

During the scouting, this is what you see.....

Dozens of skulls and mangled corpses hang from trees near the fort, gigantic rusty hooks spitting them like meat awaiting a butcher’s block. The stench of sweat, urine, blood, and ogre-musk befouls the air for hundreds of yards around the fort. Hulking deformed brutes of the Kreeg clan roam the walls of Rannick, visible even from a safe distance.

A thunderbolt shakes the stone and earth underfoot, its low growl echoing through the valley. Talons of lightning claw at the sky, casting pale light on the mountainside below. The lightning storm reveals a grim fortress of dark gray stone standing sentinel over the valley, huddled desperately at the base of two sheer cliffsides. Crumbling, fifteen-foot- high walls ring the citadel, the stone pitted and cratered from hurled boulders and ogre hooks. Like the face of a veteran with decades of winters under his belt, the fort’s craters, cracks, and scars are testament to its battle-weary history. A stone keep, a stubborn shadow against the mountainside, rises from behind the worn walls, a single tower jutting up from its ramparts like an ugly broken tooth. nearby, a rushing curtain of white water cascades downs the mountainside into a large pool of water just outside the fort’s walls.

4424931679_cdb2ed339b_o.png
 

log in or register to remove this ad

Fenris

Adventurer
OOC: A few questions. From estimates of what we can see, and what they know, how many ogres are we talking about?

B7 is the sluice gate?

The waterfall tunnel is between B12 and B9? or the tunnel to the north to the aerie behind B5?
 

Rhun

First Post
"We should be wary of starting any wooden buildings on fire until we know for certain where the prisoners are kept," says Danth. "Perhaps we could use flame and fire and smoke to force the lizards out of their caves and into the keep?"
 

frostrune

First Post
"We should be wary of starting any wooden buildings on fire until we know for certain where the prisoners are kept," says Danth. "Perhaps we could use flame and fire and smoke to force the lizards out of their caves and into the keep?"

Jokad smiles broadly at this idea and plants one of patented back slaps on Vale. "HAHA!! Well struck! Those lizards ought to be just the trick if we can get them to move. They'll create enough of a diversion to get us inside without much of a fight."
 

hewligan

First Post
OOC: A few questions. From estimates of what we can see, and what they know, how many ogres are we talking about?

B7 is the sluice gate?

The waterfall tunnel is between B12 and B9? or the tunnel to the north to the aerie behind B5?



Well, you can see about 5 ogres, but Jakardos said that during his failed attempt to retake the fort he estimated at least 30 of them - that was why they fled in the end. It took ages for the ogres to seem to mobilise - perhaps laziness, or just trust in their ability to beat a foe that nobody else seemed to come to help. But when they did, Jakardos said it was a huge number of them. Definitely more than 20, perhaps 30. Vale nods. "30 I would say!" he offers.

B7: The sluicegate. A vile pool of sewage sits at the base of a nook in the wall. The pool drains through a two-foot-wide sluiceway in the wall to the creek beyond.

B9: There is a secret cave behind the waterfall. Not so secret among the Black Arrows, but not exactly sign-posted.

Are you going with Danth's plan?
 

Friadoc

Explorer
"It shouldn't be a worry, from my end," states Kael. "I can keep the blasts enough that they'd barely scorch wood, let alone burn it."

OOC:

Fireball isn't a burning blasts, it's more explosive/concussive...it only burns the targets, not unattended objects. However, that's always per DM fiat.
 

hewligan

First Post
"It shouldn't be a worry, from my end," states Kael. "I can keep the blasts enough that they'd barely scorch wood, let alone burn it."

OOC:

Fireball isn't a burning blasts, it's more explosive/concussive...it only burns the targets, not unattended objects. However, that's always per DM fiat.

Fireball is far too fast an explosion to set fire to anything, other than to set clothes smouldering, etc. If it was targeted at a pile of hay, then sure, the hay would probably explode outwards and burn as it fell to the earth, but a wooden structure would just be blackened by a thin dusting of soot, and little else.
 

frostrune

First Post
OOC: I definitely like the idea of going in through the shocker lizard lair and trying to 'smoke' them out into the fort and cause chaos. We need a bit more of a refined plan beyond that, but it is a good start.

One trick may be to somehow get a bunch of wood/brush through the waterfall and still keeping it dry enough to light. Assuming we succeed in driving the shocker lizards out however, then where do we go? Is this a rescue mission or kill them all/ retake the fort? Regardless of what the group decides I suspect Jovik may have his own plan. Fenis - what do you say?
 

Fenris

Adventurer
OOC: I definitely like the idea of going in through the shocker lizard lair and trying to 'smoke' them out into the fort and cause chaos. We need a bit more of a refined plan beyond that, but it is a good start.

One trick may be to somehow get a bunch of wood/brush through the waterfall and still keeping it dry enough to light. Assuming we succeed in driving the shocker lizards out however, then where do we go? Is this a rescue mission or kill them all/ retake the fort? Regardless of what the group decides I suspect Jovik may have his own plan. Fenis - what do you say?


OOC: We may have to see what happens inside. First and foremost, yes rescue. But we may then leave with Shalelu or fight with her. We are here to restore control of the fort, at least nominally. But Shalelu is the first priority.
 

Rhun

First Post
OOC: Danth will obviously be most concerned with rescuing the prisoners, getting them to safety, and them smiting the ogres and retaking the fort.
 

Remove ads

Top