MerakSpielman
First Post
Excellent thread. Thank you Phineas!
KB9JMQ said:...What are you doing these in. I would love to give it a try.
Darrin
That is no big deal for me, the map itself is hard for me because of the rational elements I must account for when doing it, yours have addressed it fairly well and have some degree of similarity to reality, so it is good for me.Phineas Crow said:I use Campaign Cartographer 2 with the Dungeon Designer addon.
My maps aren't the best showcase of what the program can do since I ignore most of the fancy options and keep my maps simple.
Sunaj2k3 said:How about a set of maps that deal with the above and belowground levels of a floating/flying citadel?
Phineas Crow said:Well its not floating or flying, but the upcoming Knight's Stronghold (maps #067-072) is a multi-level castle with basements. No caves, but does feature a moat and moathouse.
I'm currently working on the Forgeworks (maps #082-087) an underground multi-level dwarven forge/mine complex.
And after that is the Forbidding Fortress (not numbered yet). While its not specifically designed as a floating citadel, it would be perfect to set upon a floating chunk of rock. I've postponed this one several times because its a complicated map. The fortress so large that it must be cut into sections, each map will feature one section with its different levels. For instance the Outer Bailey map will feature the Outer Bailey section and its 3 different levels.