Lander and Shirl were one note into their duet when the man attacked. A brief scuffle between the burly attacker and the much smaller defender, a mug fell to the floor... then, the sound of a well-placed blow accompanied the wiry man losing his ability to stand and falling to the floor with a groan. It wasn’t the first time Shirl had seen things get a little rough in a tavern she was performing at... but this time was different. There was a dangerous gleam in the attacker’s eyes. And he obviously outmatched the smaller man physically. She stopped her singing at the same moment Lander did the same–also the same moment she noticed the blonde-haired young man from outside being pulled into the room by one of the serving girls. He looked ready for combat, and she agreed with his reaction. Raising her right arm in an arcane gesture accompanied by Draconic spoken in a lyrical accent, she gazed at the burly man as her innate energies combined with her spoken word to produce a faint light in front of her hand. Her left hand quickly darted into the leather pouch on her waist to draw out a pinch of wool, and she tossed it into the air as her spell was nearly complete. The energies coursing through her reached out for the wool, burning it and completing the matrix of energy that she had prepared. And then, that energy unleashed itself upon the unsuspecting target. He paused in his actions, confused by the cloud her spell had placed on his mind. That will stall him for a moment, she thought, but we’ll need to restrain them both before things can erupt any further in here. Little did she know how much of an “eruption” was about to occur...
Evendur stepped forward as the spell was unleashed, his staff at the ready. “Break it up, you two!” If either of them tried anything, he’d clobber them good!
The wiry man lifted his head from the ground and wiped a trickle of blood from his chin. “Fool...” he muttered in response to his burly adversary’s actions. Then he held up a circular wooden disc with a clenched black fist painted on it. Green rays shot out from the fist. As he began to mutter obscure words, Evendur recognized the obvious holy symbol and spellcasting action, and attempted to whack the man with the butt end of his staff. As the man moved to avoid the attack, he succeeded in maintaining his concentration on the spell*, and the attack missed by less than an inch. As the wiry man’s spell energies formed in his twisting hands, it was apparent this was not as inert of a spell as the one Shirl had cast but a moment before.
A flash of light accompanied the end of the spell, and the tavern patrons were surprised to see a black-furred wolf appear next to the wiry man. It opened its eyes, and a red glow appeared within them. The wiry man uttered a command to the foul creature in a tongue not known to most mortals, and it turned to Evendur, growling fiercely. Its bite matched its bark, but Evendur managed to step back just in time, and the fiendish wolf’s snapping jaws caught nothing but his tunic.
Lander recognized the holy symbol immediately. It wasn’t one that was encountered very frequently. The symbol was that of the dead god Bane, which meant the man was a cleric of Bane’s son, Iyachtu Xvim. He could tell by the scope of the spell the cleric had used that the man was not an initiate of the order, though unarmed and unarmored as he was, he would be an easier victory for the defenders. Seeing this as a good opportunity to test Shirl’s skills, he chose to aid them by singing a simple battle lyric to bolster their courage and determination.
Shirl’s spell lost its effect at the same moment she was ready to make another move. Seeing that the situation had shifted to lethal combat, she felt the need to aid the staff-wielding warrior. She pulled her whip dagger from its sheath on her belt and lashed out at the fiendish animal, praying that her attack would be more successful than the last time she was in a dangerous situation. And her whip struck true, sticking into the back of the vile wolf. She pulled the slack in the whip and the bladed end freed itself with a disgusting snap, and a spray of blood issued forth from the deep wound. The wolf’s actions seemed to diminish somewhat as a result, but it continued fighting ferociously.
Just as the unholy priest made preparations for his next spell, Evendur shifted his hands on the quarterstaff and swung the right end at the wolf in front of him. He could hear its ribs crunch under the impact, and it fell to the floor, unconscious. He followed through with a jab at the priest, but the man dodged the attack easily, moving back a few feet in the process, and began his spell. His hands remained motionless, but his mouth uttered the words of a spell Shirl and Lander were able to identify as it was cast. The spell was, appropriately, known as darkness, and–true to its name–all around the combatants became black...
*Because this game uses vitality/wounds in place of normal hit points, the best way to maintain balance with reference to concentrating on spells is to require a Concentration check whether the damage dealt was to wound points or vitality points. The amount of effort required to turn a potentially lethal blow into a near miss makes concentrating on spell energies just as difficult as actually being struck would (that’s the idea, at least).